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Exploring the Best Nintendo Games: IGN’s Top 100 Analysis
IGN, partnered with Nintendo Life, recently dropped their Top 100 Nintendo Games. Admittedly, I don’t have my top 100 ready to go toe to toe with IGN, but honestly, I don’t have many hot takes here. There were definitely some weird choices and questionable omissions, which we get into later.
Before we get into my post, here’s the article if you haven’t read it yet.
https://www.ign.com/articles/the-100-best-nintendo-games-of-all-time

Their selection criteria felt a little soft or just all over the place. The prime example they used was Grand Theft Auto Chinatown Wars on DS at #99. Its a game developed and produced by Rockstar games and even ended up on PSP, but was a DS exclusive for 9 months. That makes it qualified for this list. With that in mind, I wouldn’t take any of their comments too seriously and just enjoy the conversation and debate it breeds over getting lost in the weeds.
Some people flamed it for having recency bias and including too many games from a single series. This is exemplified by Tears of the Kingdom and Breath of the Wild taking spots 1 and 2. Odyssey scores in the top 5 as well. The top 20 saw 5 Zelda games and 4 Super Mario games (Five if you count Mario Kart Deluxe).

I think if you are going to do Nintendo’s top 100 games, you kinda have to include multiple games from the same franchise. Simply put Mario Odyssey, Ocarina of Time, Mario Galaxy, the Switch Zelda games, a Link to the Past are all classics. I mean these are just some of the best games Nintendo has ever made. They just so happen to spawn from two franchises.
Now, two major franchises I would have found room for in the top 20 would have been Kirby and Donkey Kong. DK64 and Donkey Kong Bananza are two of my favorite platformers of all time. Kirby 64, Kirby Air Ride and Kirby and the Forgotten Lands are three 10/10 games for me. Bananza was the highest scored DK game at #22 and Kirby and the Forgotten Lands scored the highest of the Kirby games at #39.


Most titles here come from two generations: The Super Nintendo and The Switch. These are often considered the greatest consoles Nintendo has put out, so I’m not surprised at all. Nintendo really was on a heater with their first party and third party support. The Super Nintendo gave us Super Mario World which was #3, A Link to the Past at #9 , Final Fantasy 6, Earthbound, Super Metroid at #8, Super Mario RPG and Chrono Trigger at #6. Again, surprised to see Donkey Kong Country 2 all the way down at #78. The Switch owned the day leading to people to questioning the recency bias. The Switch took spots 1, 2, 4 and 10. It was a strong showing for these two consoles racking up 8 of the top 10 spots.

The only non Switch non Super Nintendo games to crack the top 10 were Ocarina of Time at #6 and Tetris at #5.

I think if you remove nostalgia and revolutionary aspects of some games like Mario 64 and Pokémon Red and Blue, then I get their top 10 omissions. Those games still scored highly, Mario 64 clocked in at 25 and Red and Blue came in at 27. Respectable. I understand if you want them in top 10 because of how important they were to the industry. Though, I don’t think either are the best games in their respective franchises.
So what are some games that I would have moved up or down?
Resident Evil #4 came in at #20 and I certainly feel like that game is closer to a top 10 game. You may not immediately think of Nintendo when you see Resident Evil 4, but the Resident Evil series was a big deal to Nintendo on the Gamecube. It was massive on the Cube and Resident Evil 4 was at the forefront of that conversation. One of the best games of all time.

Pokémon Soul Silver and Heart Gold is the highest ranked Pokémon game at #15. Again. I probably would have found a way to get this closer to top 10 as well. Pokémon, despite what the modern games would have you think, is a very important franchise to Nintendo and should be represented in the top 10 somewhere. Pokémon Silver and Gold are perfect sequels, advancing and bettering the Pokémon franchise in every way and Soul Silver and Heart Gold helped modernize near perfect RPGs.

For some games with some really low rankings, I would have loved to have seen Kirby Planet Robobot and Captain Toad Treasure Tracker moved up higher instead of barely making the list. Kirby Planet Robobot is considered one of the best 3DS games of all time. While Captain Toad Treasure Tracker is one of the best Wii U hidden gems that got a little more attention thanks to its switch port.

Now for games that didn’t make the list at all.
I love Megaman 64. It is definitely a guilty pleasure of mine. The music, the city, the atmosphere are all so pleasant. I wish we had got Megaman Legends 2 on N64, still kinda salty to this day.

There’s no reason Yoshi’s Woolly World didn’t make this list. Of course the Wii U is underrepresented. If you give it credit for the Switch ports (which I’m sure you don’t), it would have had Xenoblade Chronicles X, Breath of the Wild, Mario Kart 8, Donkey Kong Tropical Freeze, Mario 3D World and Captain Toad Treasure Tracker. All of which I think are the Switch versions, but still not bad for Nintendo’s most recent flop of a console. All that to say, Woolly World is probably the best game stuck on the Wii U and should have absolutely made the list.

I would have liked to have seen another GameCube platformer on this list because they are some of the most fun I have had on a Nintendo console. Sunshine made the list at #77. Wario World, Ty the Tasmanian Tiger, Vexx, Billy Hatcher and SpongeBob Battle For Bikini Bottom are all fantastic and enjoyable experiences.

And I dont know if this is biased, but Kirby Air Ride should have totally made the list. That game is a gem.

So do you guys have any complaints with IGNs list? I know its IGN and a lot of people don’t take their opinions too seriously. And neither do I really. But its always a fun a discussion with you guys if nothing else. So what’s your top 10 Nintendo games and how do you feel about the list?
My June 2024 Nintendo Direct Predictions!
June is rapidly approaching, which means we’re getting closer to the next Nintendo Direct. The general expectation is that 2024 is going to be filled out with ports and remakes. I actually agree with this for the most part. I’m not sure we’re going to get any super major releases between now and Christmas. We know Pokemon Legends will be a headliner going into 2025. But what does Nintendo have in store for 2024? So today we’re going to talk about the games I think Nintendo could roll out in the order of likeliness I think they’ll happen.
Remember, you can watch this in video form over on my channel Dahubbz: https://youtu.be/cILzndCDf-E

Let’s start with an Honorable mention. Fire Emblem. Keep in mind, I’m not the biggest Fire Emblem fan, so I’m not the best source of information for the series. However, it’s been over a year since the last release. Fire Emblem also seems to be on a tear through the Switch’s lifespan. If Nintendo is in need of one last home run for the holiday season, a Fire Emblem game could be that hit. Not to mention, Fire Emblem Genealogy of War has supposedly been rumored for a while. But again, it’s not a franchise I follow very closely.

Okay. Now time for #5. Super Mario Odyssey 2. This is wishful thinking at this point. I loved Odyssey. It’s one of my favorite games of all time. I really wanted it to get a sequel. The only mainline 3D Mario game to get a sequel is Super Mario Galaxy 2. Which was also released on the Wii like Galaxy 1 was. So my theory for almost a decade has been, if we’re getting Odyssey 2, it’s gonna be on the Switch. if we get to another console, it’ll be a completely new idea (like Sunshine to Galaxy or Galaxy to Odyssey). It’ll sting a little more considering we never got DLC either. I just really wanted a new adventure in the Odyssey game engine.
However, with the Mario 3D collection out, I think finally getting Galaxy 2 on the Switch is a very real possibility.

#4 Kirby Planet Robobot- I am a huge Kirby fan. However, this game has always escaped me for one reason or another. I’d love to see it get brought over to the Switch. I’m not sure if there’s any mechanics that would be exclusive to the 3DS that couldn’t be brought over. That’s one reason I’m not buying into Star Fox Zero or Kirby and the Rainbow Curse being brought to the Switch. Kirby is another franchise that has had a great showing on the Switch. Be it new releases, remakes or eShop exclusives, Kirby is a very active franchise and I think it could do well this holiday season.

#3 Xenoblade Chronicles X. I think it is likely that we will get a Wii U port. There’s plenty of games getting tossed out at this point, but I think Xenoblade Chronicles X makes a lot of sense. For starters, the name. Xenoblade Chronicles means something to a lot of Nintendo’s die hard RPG fans. I also think the rest of the Xenoblade Chronicles series is playable on Switch, so it’d make sense to have it on the console as well. I really don’t think this is a bad option to have for a Christmas- like release. Maybe this would compliment a bigger Pokémon/Zelda/Metroid like release. Either way, I think this is a solid option.

#2 Twilight Princess/Wind Waker HD. Feels like I’ve been skeptical of this rumor for 5 years now. And I still kind of am. Before I disregarded it saying Skyward Sword needed to be brought over to the Switch first. We’ll, that has now happened. I’d still prefer Ocarina of Time coming to the Switch first, but that’s a personal preference. Honestly, I’m reaaaalllly rooting for Oracle of Ages and Season to get released in a single cart. I feel like that game needs the port more than both Ocarina of Time and TPWW combo. But here’s an idea no one is talking about, A Link to the Past. I get it, it’s a 2D classic. How do you go about porting this sucker over. Keep it 2D? Then can you really get away with charging $60? Give it the Link’s Awakening treatment? Then risk the potential backlash from purists who hate the art style? Yeah, I think the Twilight Princess, Wind Waker HD will probably be the safest option as it won’t be polarizing or feel like a betrayal of the classics. With Nintendo saying no DLC for Tears of the Kingdom, I’m really interested to see what Nintendo does with Zelda moving forward.

#1 Metroid 2 and 3 combo pack- This is my sure fire bet for the Switch this year. I saw someone say it would be weird for Metroid 1 to get a standalone release and then combo 2 and 3. I’m going to reference Pikmin for why I actually think it makes sense. Nintendo released Pikmin 3 as a hold over until Pikmin 4 was ready. Then as we approached Pikmin 4, we got 1+2 as a combo. It’s this line of work that makes me think a combo pack is absolutely possible. Not to mention if you want Metroid Prime 4 as your Switch launch title or big holiday release next year, we’ve got to get these Prime remakes on the road. I just think it makes all the sense in the world. However, is a Metroid Prime 2&3 combo pack enough to carry them through the holidays? I’m not sure.

I think it’s very likely we also see another Gamecube game get ported over- Luigi’s Mansion 1. Luigi’s Mansion 2 and 3 are available to play on Switch, so we really need to get the first one on the console before we move on to the Switch’s successor.

There you have it. You think Nintendo could announce anything spicy? Any new games, remakes we won’t see coming, or DLC? Mario Wonder and Pikmin 4 could be strong candidates to get DLC as well. Let me know what you think Nintendo will do! Thanks for watching. Have a great day.
Video Game Compilations!
Video Game Compilations

Compilations are super neat and some of my favorite items in my collection. There is a convenience to compilations. Having so many games in a single package has always fascinated me. I think my earliest experience with compilations was the Legend of Zelda Collector’s Edition on Gamecube. Boy, is this thing awesome! It combines 4 Zelda titles into one tiny disc. It’s got the two from the original NES as well as Majora’s Mask on N64. But far and away the prize jewel here is the demo of Wind Waker. I don’t think this collection could get any better. Oh, my gosh this thing even has Ocarina of Time on it!
This compilation is truly insane with the game choices.

I mentioned Zelda being one of my first experiences with gaming compilations. However, these video game collections predate even that. While I couldn’t find any concrete resource for what the oldest compilation is, I’m sure we all think of the same game when we think about compilations, Super Mario All-Stars.

All Star Collection came out in 1993. I came out in 1994. So I wasn’t around when it came out. But I can only imagine the hype of having the first 3 Mario games plus the Lost Levels thrown in for good measure on one cart. Mario was a gaming force that swept the entire world. It revitalized the gaming industry and put Nintendo on the map. Nintendo found a way to repackage the same games and create an unbeatable value proposition for its consumers. They didn’t want the end of the NES to be the end of classic Mario. So they ported over all the original Mario games in one collection. However, Nintendo went the extra mile and gave the fans a real treat. The Lost Levels.

For those of you who don’t know, this was the original sequel for Mario 1. However, it was deemed too difficult for Western audiences. Thus, our Mario 2 looks a lot different. This Super Nintendo compilation was the first time we here in the states got to play this previously Japanese exclusive.

I love when compilations have bonuses like unreleased games, unlockables, or any new ways to play old games. Look at the SNES Mini. It gave us Star Fox 2. Star Fox was revolutionary with its mode 7 graphics. Nintendo was quick to get Star Fox 2 in development. Well, around this time, the 5th generation of gaming had launched. Real 3D graphics were officially here. Plans for Star Fox 2 were scrapped and never seen again. Fast forward over 20 years, and the SNES Classic releases with all your favorite Super Nintendo titles: A Link to the Past, Earthbound, Super Mario World, Super Metroid. The gang was almost all here. Wait a second. What is that? Star Fox 2 gets an official release on the SNES classic!? Those are the kinda announcements that make compilations something special!

That gets us back to the Super Mario 3D All Stars. What a controversial collection. Let’s break it down some.
There is no need to hop from the N64 to Gamecube to Wii. Another awesome aspect is that the console these compilations are being released on are more than likely going to be the latest and most up to date consoles. This means you get all the benefits of modern consoles. Online leaderboards, HD graphics, achievements and trophies, and in the case of the Switch, portability. This means you can start your day playing Super Mario 64 in bed and stroll down to the local park and play Super Mario Sunshine without ever changing consoles. A lot of people dunked on the Super Mario 3D collection for Nintendo putting in the bare minimum effort, and well, yeah, they’re technically right. There’s not a lot in the way of extras. I would have liked for Mario 64 to have had the mini games from the DS version as unlockables. Or maybe an HD version you could switch between for new fans and purest. And I guess asking for Mario Galaxy 2 was asking for too much. Still, the ability to freely switch between 2 of the best games ever made and Sunshine with added mobility is still a strong case for why this is one of my favorite compilations of all time.

Okay, how about we look at another compilation on Switch. The Spyro Reignited Trilogy. This is what I wanted Mario 64 to look like. Spyro looks and feels amazing here on the Switch. The Spyro Trilogy was a special treat for classic and new 3D platformer fans alike. With the awesome iconic levels of the past with a fresh coat of paint, this was a match made in Heaven. They even went back and added skill points to Spyro 1. These serve as achievements and add some fun side quests to do while revisiting a favorite you know super well. The only bad thing to complain about here is that they only put the original Spyro on the cart. Spyro 2 and 3 are digitally downloaded.

We’ve talked about how these collections are perfect for replaying old favorites. But what about the opposite side of things – franchises you missed completely. For me, that’s the Klonoa collection. Klonoa on PS1 and PS2 are expensive! For the pair , you’re looking at about $400. Not to mention, they’re some of the harder titles to find on their respective consoles. The Switch rerelease helped allow thousands of players to discover the wondrous world of Klonoa for the first time. It’s a blast. This version added a new difficulty mode, the Easy mode. This is a welcomed addition for people who aren’t crazy about difficulty in video games and just wants to enjoy the game. Plus, some of the platforming alone is difficult enough without even mentioning the damage aspect of the game.

We’ve been talking a lot about Nintendo compilations , but Sony has had some bangers, too. The one that comes to my mind is the Ratch and Clank Trilogy collection. This is, without a doubt, maybe my favorite compilation of all time.
It’s just so good. You get one of the best trilogies in all of gaming. The Ratchet and Clank series on PS2 now moved to the PS3. Trophies are here. Graphics are updated. And all 3 masterpieces in one collection. To me, this perfectly embodies what makes these collections must own for fans.

The last compilation to talk about today is the Kirby’s Dream Collection. I wanted this compilation so bad as a kid and never got it.
So it was one of the first games I grabbed as an adult. Having 6 Kirby games on one disc was enough. But this game killed it with the extras. I’m going to quote the most trusted source in all the internet land for this, Wikipedia. So shout out Wikipedia! Kirby’s Dream Collection also features 13 new challenge stages based on those found in 2011’s Kirby’s Return to Dream Land.[3] An additional museum section features box art and video spotlights for every game in the Kirby series released through 2012, along with three viewable episodes from the anime television series Kirby: Right Back at Ya! (“Kirby Comes to Cappy Town”, “Crusade for the Blade”, and “Waddle While You Work”).[2] In addition to the game disc, the package includes a booklet that highlights Kirby’s history and provides behind-the-scenes trivia about the series, as well as a soundtrack CD containing 42 music tracks from past Kirby games and three new arrangements by the HAL Laboratory sound team. – per Wikipedia.

What’s not to love about that? And compilations in general, really. Every time the Switch gets a new collection, I get excited. I think about how the Baten Kaitos and Etrian Odyssey just got collections released semi recently. I’d love to add them to the collection eventually. Let me know if you guys have the same fondness about these collections as I do. And tell me, what’s your favorite video game compilation. Let me know down below!
The Most Controversial Zelda Titles of All Time!
Zelda has been around for over 35 years. Original debuting on the Nintendo Entertainment System in Japan in 1986. It launched as a bold and large take on the adventure genre. Perfectly encapsulating what it meant to go on such a large scale quest. You tackled dungeons. You get heart containers to grow stronger. And you found many of the iconic weapons still found in the series today. Shout out to our last video over the underutilized items of the series. Go check that out after this video. All this to say, Legend of Zelda 1 laid the blueprint for how to do perfect Zelda games. All the team had to do was update the graphics and game design with each new installment. Boom, you got a legendary franchise on your hands. What could wrong over those 35+ years? Well, as you will see today, plenty. We’re looking at the times Zelda releases didn’t quite hit the mark. Here’s the most controversial Zelda titles!
#5 Breath of the Wild

Honestly, I feel like this game is retroactively controversial. Sure, there was a lot of excitement and suspense building up to its release alongside the newest Nintendo console, the Switch. Development took ages. It’s development took 5 years following the release of Skyward Sword on the Wii. It was originally designed for the Wii U, and was it’s last major release. However, as we discussed, it came on as launch title for the Switch. So a Swan Song for one console and a triumph birth for another. Still, Breath of the Wild was touted as breaking away from the traditional Zelda formula. It was open world and nonlinear, harkening back to Zelda on NES. The Switch was also reported to be returning to cartridges over the much preferred blu ray disc. Gamers were happy, free, confused, and lonely at the same time. Breath of the Wild was a breath of fresh air for many Wii U and Switch owners. It spawned its own sub genre of games trying to rip it off or take heavy influence from it. Tears of the Kingdom would drop as a sequel almost a decade later. With the Zelda team saying this was essentially the new Zelda formula. It left many players reminiscing about the old Zelda. Players got fatigued with the new style. Even though Breath of the Wild and Tears of the Kingdom are critically acclaimed, I think old school players are scared the days of Link to the Past and Ocarina of Time are dead.
#4 Majora’s Mask.

This one is going to be a mixed bag. You’re trying to follow up one of, if not the greatest games of all time. That’s a tough one. I actually respect the heck out of what the team tried to accomplish and what they created. But Majora’s Mask just isn’t for me. I don’t like the gloomy overtones, the three day cycle, and the design philosophy of the game. Now, that makes it stand out. You either really love the game or just don’t care for it. And it’s wedged between Link to the Past and Ocarina of Time on one side and Wind Waker and Twilight Princess on the other side. It definitely stands out with the environment and the masks.
Now the hilarious part to me is that Majora’s Mask got a remake on the 3DS. I really enjoy it. In my opinion, it fixes a lot of what I don’t like about the N64 version. A lot of that has to do with the handbook aiding in the side quest. As well as the ability to save being way easier. Not to mention, on the 3DS, you can just close the system. Yet, a lot of the N64 truthers don’t like the remake. Meaning, one way or the other, you probably really enjoy one or the other and have disdain for the other, which is interesting.
Remember, if you like this list, subscribe for more top 5s and discussions. And leave post ideas in the comments that you’d like to see.
#3 Skyward Sword

I’ve never met another person who says Skyward Sword is their favorite Zelda game. In my opinion, being stuck on the Wii just didn’t help it. It was locked behind motion controls. I remember popping it in back in the day, only to be denied by the Wii itself because I didn’t have the motion plus feature. I eventually played it on the Switch and did enjoy it. I’ve never played the Wii version, but it does feel like more people complained than praised it. The Switch version is pretty good if you find a copy. It’s worth noting that this is the last of the traditional formula Zelda games. As a result, I think in time this game might get a cult following.
#2 Zelda 2: Links Adventures

Zelda 2 struggles from being a Zelda game. Almost anybody’s argument who defends this game starts with “If this wasn’t a Zelda game, people would love it”. Maybe. But that’s part of what lands it on this list, and this high as well. On one hand, Zelda wasn’t exactly an established property at this point. Zelda had only been out for about a year by the time we got the sequel, Link’s Adventure. But it did bring back exploration, dungeons, and sword based combat. However, the gameplay was side scrolling. It was an RPG now, and the overworld is just weird. There’s no way you played Zelda 1 and was excited when you got this. Talk about breaking away from the Zelda formula. Honestly, if Zelda had been more of an established IP at this point, maybe I’d put this at 1. As it stands, there’s one Zelda game that’s release was more perplexing, disappointing, and controversial than all the rest. And that game was…
Before we reveal number 1, be on the lookout for polls on the Youtube. You can help sway videos/polls by voting in those polls!
#1 Wind Waker
Majora’s Mask may have had a hard time following up Ocarina of Time, but Wind Waker is the red headed step child of Zelda games. The tone on the N64 was dark, gritty and mature. What the heck is this?

Wind Waker changed the tone up completely. Dropping dark color palettes for bright, vibrant beach aesthetics, large sprawling fields conquered by horseback were replaced by never-ending, overbearing sea traversal. Not to mention, it has got to be one of the weirder looks for Ganon. Now, Wind Waker came out in a time in my life where I didn’t mind the art style. However, in hindsight, I can see people feeling bamboozled. Especially after the now infamous Gamecube trailer. Nintendo was finally embracing disc based formats. People were beyond thrilled to see what the Zelda team would cook up for the new hardware. The tech demo gave every fan hope they were getting the next epic in the Zelda franchise. This is to say nothing of peoples theories of cut content and empty spaces. This entry has everything to do with the tonal shift and misdirection of the tech demo. That alone has Wind Waker firmly in the lead for the most controversial entry in the series!
Guys, you ever make a top 5, write your script, plan out the whole video, and then remember you completely forgot a game existed!? That’s right, boys, we’re adding a new number 1. And boy howdy. It’s a doozy. Mostly because it’s a threefer!
#1 Zelda on CD-i
I’ve convinced myself that Philips CD-i is a fever dream. I mean, just look at these graphics.

That’s probably why I tried to suppress these games. Yeah, somebody cooked these games up, and God Bless Em. Zelda got a grand spanking three shots at the CD-I. Featuring questionable cutscenes, a return to 2D side scrolling graphics, and lacking any Nintendo quality, these jokers have got to be the most notorious Nintendo games ever. I won’t bother recapping Nintendo’s fallout with Sony and the disastrous relationship with Philips. Yes, it is truly one of the most industry changing of all time. And all we have to show for it is this.

Okay, so that’s officially the list. What’s your 5 most infamous Zelda games in your opinion? Let me know down below!
The Future of The Legend of Zelda series!?
Today we are talking about an interview that is making its rounds around the internet and in video game circles. Zelda series producer Eiji Aonumoa told IGN “It’s interesting when I hear people say [they prefer the old entries] because I am wondering, ‘Why do you want to go back to a type of game where you’re more limited or more restricted in the types of things or ways you can play?’ But I do understand that desire that we have for nostalgia, and so I can also understand it from that aspect,” said Aonuma.” He pondered during his interview.
If you want to watch our video over this topic, check it out here: https://www.youtube.com/watch?v=JDEJWKzUqU8&t=14s
Read the full interview here: https://www.ign.com/articles/zelda-tears-of-the-kingdom-interview-nintendo-eiji-aonuma-hidemaro-fujibayashi
These comments were made in regards to people apparently wanting to go back to the old formulaic Zelda. Personally, I got my Wii U Christmas of 2013. Zelda Breath of the Wild and Smash Brothers were the two main reasons I wanted the machine. I remember waiting years, following every ounce of news about Breath of the Wild leading up to the release. This was one of the most anticipated releases of my life. Playing through it, it lived up to the hype.

So many people wanted to focus on the changes like they were negative. No heart pieces, no traditional dungeons, no loose linear structure. Everything had changed. And I found myself defending it. The shrines were a modern and sleek way to give the players a sense of progress. And it even granted the player freedom how they chose to strengthen Link. Want to survive battles easier, go for Heart Containers. Want to have a smoother time traversing the wild, fill that stamina bar up baby. I loved the way we were piecing together the world and the lore through memories. The korok seeds were a collectathoners dream. I loved my time with it.

But when my time with it was through, I had no urge to replay it. In fact I find myself saying its my second least favorite Zelda. Only above Zelda 2. Why is that?
It just feels hollow. Nothing makes me want to replay or revisit it. It was a blast playing for the first time and discovering everything. But nothing hooked me enough to want to replay it. Whereas Wind Waker on Wii U jumped up to maybe my 2nd favorite Zelda. What’s the difference? Wind Waker feels like an epic quest. Setting sail with nothing and watching Link become the hero he was always meant to be is just something special. Wind Waker is pretty open world too. It doesn’t suffer from the hollow issue; there’s always an island to explore, treasures that await and monsters to defeat. It has some of my favorite NPCs and items in the whole series. It’s a massive open world that doesn’t feel empty nor tedious to search.

Which gets me to what I want to talk about today. Is Breath of the Wild really that different from the rest of the series. And was that a positive shift?
People act like Breath Of the Wild was the first open world game. Many could argue the original Zelda was one of the first ever open world games in general. As the player can explore, I believe any of the first 3 dungeons in any order. The other games may be a bit stricter with progression, but most of the cities are available after you leave your hometown. With only the dungeons and heart pieces really locked behind items.

I think Breath of the Wild handled open world perfectly, as I discussed in my video addressing open world gaming (https://www.youtube.com/watch?v=3Ksjo1xPkMw). They give you a brief tutorial, all your runes, and say have fun. And have fun we did. But if you’re like me, the runes just weren’t enough. Breath of the Wild can get teased for being called a sandbox physics engine. There can be some truth to that with the magnet and stasis. The bombs were a must have return for the franchise as they are arguably the most iconic item in the series. Cryonis was a welcomed addition to Links arsenal. But I found myself missing items like the Lens of Truth, the Hookshot and many others. We knew we weren’t getting them either. The runes in Tears of the Kingdom are all relatively fresh ideas here. Ultra Hand is awesome, allowing Link to interact with so many objects in the game world. Fuse, admittedly, may be one I under utilize. As the name suggests, it grants Link the power to combine objects together. Recall, in my opinion, is the most lame one yet. But it plays nicely with the physics engine reputation the new Zelda games have garnered. Ascend is easily one of my favorite power ups in any Zelda game. In my opinion, it’s what sold me on Tears of the Kingdom as an evolution and not a copy of Breath of the Wild. It gives Link the ability to travel through surfaces to reach new heights. It’s amazing for exploring and discovering new areas and locations. While I don’t believe the runes are as cool as the old school items, they were definitely a nice way to break from the mold while still maintaining a semblance of old Zelda.

Some of the most fun I have playing Zelda is reaching a location that is inaccessible at the moment and thinking “wonder what item gets me in here” or wonder what is hiding behind that secret area? It’s a great motivator to encourage players to return and re-explore areas they thought they were through with. Breath of the Wild and Tears of the Kingdom still offer many puzzles that can give you that “ah-ha” moment through the shrines, of which there is a lot. And I’m not one who hates on the divine beast, as I found myself enjoying them more than others seemed to. To me, oddly enough, it’s just that world feels empty. The chest that you may find will not offer anything special. As weapons break, you have all your items from the start, and heart pieces are gained through the shrines. Meaning, if you see a chest off in the distance, you know you won’t find anything in there of real worth.

All this is to say that yes. At its core Breath of the Wild and Tears of the Kingdom are the most open world the series has ever been, but at what cost? As the lands, in my opinion just aren’t worth exploring. The korok seeds are the only real thing here worth collecting. They are used to expand your inventory slots. Which is good, but hardly worth all the time it would take to track them down. I often circle back around to Ocarina of Time or Wind Waker because I feel they are near perfect games and capture what it means to be on grand adventures. They are a perfect blend of open world while maintaining direction. Every action feels like it has a purpose and adds to the bigger picture. Nothing feels forced or time consuming. Everything feels like it is here for a reason. Things are fun to explore and have rewards. That’s the issue with giving you everything up front. You won’t be rewarded with light arrows or magic or what have you.

So how would fix Zelda moving forward? It’s a tough problem to have. By removing items and rewards, you are removing part of the fun in exploring these worlds. However, if you reintroduce all these extra things, you complicate the game. Thus sacrificing what works about the two newest Zelda outings. I think my simplest solution is this. Find a way to blend runes with progression items. Runes will be given all at once and at the beginning. While progression items will be concentrated mostly on dungeons. Keep the shrines, but reduce the number. Shrines will extend stamina while heart pieces return to the overworld. Yes players no longer have to choose between the two, but who cares? Games are meant to be fun overall. And players can skip one or the other if they want a challenge. This is how I would fix things. It would give the over world more of a purpose, while still keeping the new open world feel that the games are crafting.

Which style of Zelda do you prefer? Are you fan of the open world gaming, or do you prefer the formulaic style we were use to? Thank you guys for reading and have a great day!
Five Games That Did Open World Perfectly
Lately, I’ve been watching a good bit of RetroBird. One thing became apparent quickly. He hates Open World Gaming… and I’m slowly finding myself agreeing with him. I’m tempted to do a video later discussing my thoughts on open world games and how my thoughts have changed. But today’s topic is addressing 5 games that I think did it perfectly.
Today, we will be discussing one of the biggest buzz worlds in all of the gaming industry- Open World. Open World Gaming is often associated with freedom. Freedom is how you approach tasks, exploring or just goofing around. These games are less linear and rigid and more vague in design. Take the latest Pokémon games, Pokemon Scarlett and Violet. The player has the free to take on the Gym Leaders, defeat the members of Team Star, conquer the Titan Pokémons or do none of that and just go work on your Pokedex. That is one of the beautiful things about Open World Gaming. However, that’s not to say these games are perfect. These games can suffer from filler content, empty worlds, and repetitive tasks that burn the player out. With all that said, let’s look at 5 games that did Open World Perfectly!
Let’s just start with Breath of the Wild/Tears of the Kingdom. I actually prefer the more formulaic style of Zelda games such as Ocarina of Time or Wind Waker. However, as far as open world games go, BOTW and TOTK are really solid. The way the world is devastated and you are just dropped into the middle of it and have to piece together the lore and history of this Hyrule is really exciting. Granted, chests and other exploration rewards are not really that enticing in these games. The big draw to Zelda and open world games are how they handle both the exploration and items. They give access to all the runes and the glider a few hours into the game. Long gone are the days of grinding out dungeons to get the next item to move on to the next section of the map. This means you can literally go anywhere you want in the game. It’s just a matter of how much health and stamina you want before you start tracking down the story beats and boss fights. That’s a huge plus for open world games. There’s very few places actually off limits. And to keep highlighting the pros of BOTW’s open worldness, it is very simple. Yes, there’s side quests. But they don’t feel like they are bloating the game. Yes, there’s combat and wild encounters. But they don’t slow the pace of exploration. Honestly, I didn’t value or appreciate these aspects when Breath of the Wild came out. I felt it was shallow and not an actual grand time. Wind Waker felt epic. Breath of the Wild felt empty. But, you know, I respect the way it cuts out a lot of fluff most open world games suffer from.


Next up is Sonic Frontiers. If you know me, you know I don’t like Sonic games, especially 2D Sonic games. So why is Frontier a perfect open world game? The game worlds are massive which can be a detriment to other games. There’s very little in the way of NPCs. The side quests are that rare blend of varied but repetitive. The game will shift between 2D and 3D style. So it bears repeating. Why is Frontiers a perfect open world game? Atmosphere! Sonic blew up because he nailed the atmosphere in the 90s. He was fast, he had an attitude. He knew why people liked him and wanted to play Sonic games. This game figured out how to do speed. The use of an open world allowed them to capture that Sonic essence. It encouraged the developers to design the worlds and challenges to be large in scope. This way Sonic’s quickness and platforming skills were on display. I think this game shows off one of the factors that can separate a bad or decent use of open worldness from a great one: how we explore. Sonic’s use of velocity and the epic scaling of the monsters and terrain made this feel like a true adventure.


Let’s talk about maybe the best sandbox series of all time. Grand Theft Auto. Truly groundbreaking, but rarely duplicated. There’s just nothing quite like it in the open world space. Every GTA game was massive in scope. But GTA 3 shook the gaming world like very few games ever have. In my opinion, GTA 4 took that and just made it into an unstoppable juggernaut. There was truly so much to do in this game. Racing missions, heist missions, dating missions, the list goes on and on. There’s two things the Grand Theft Auto series has going for it as far as sandbox gaming goes. First, just like Breath of the Wild and Sonic Frontier, the method for which the player traverses the world. It may come as a shock, but for Grand Theft Auto that method was, well… Grand Theft Autoing. Jacking a car from a defenseless (or maybe not so defenseless) NPC and driving away with the radio blasting was the soundtrack that defined many childhoods. The second thing on it’s side, which I think it does better than the previous games, is that the world is alive. The NPCs are fleshed out and matter. The environment tries to actively kill you from police, gang members, armed civilians and trains, you are never safe. There’s radio stations with music or news. There’s internet cafés, dates, consequences and much more that help engross you into the world. Open World games don’t get much better than the Grand Theft Auto series.


Recently, the series that’s got the closest to emulating Grand Theft Auto is Spiderman. They captured that lively city approach that only Grand Theft Auto had before. Joe Jonah Jameson pollutes the air waves spewing antispidey propaganda. The cops are desperately trying to slow down criminal activity, everybody lives in fear of Kingpin hiding in the background. One of the strong things Spiderman has to lean on is the IP itself. Mary Jane, Oscorpse, the Sinister Six, Aunt May, so many established and beloved characters mesh and flow so well in the universe Marvel and Spiderman have spent 60 years weaving. Insomniac perfectly captures how we all thought it would feel to swing through New York City as everybody’s favorite friendly neighborhood Spider-Man.

Lastly, Fallout. Fallout New Vegas is my favorite open world game. This time around, it takes all the good things I said about Breath of the Wild and many of the other games, and turns it upside down. There’s no fun way to explore. The worlds aren’t bright and vibrant. There’s dread lurking down every street. Blood thirsty Raiders set up camps along the deserted highways, radiation contaminates the once pure air, experimental monstrosities now stalk the bombarded hellscape. You must piece together the lore of the land. You will forge alliances with what’s left of the survivors. You will level up your character through a branching skill tree that allows for nearly unlimited replayability. It’s one of the few open world games where I don’t get tired or burned out of exploring every nook and cranny the world has to offer. I don’t feel betrayed by my curiosity.


So, that’s my list of some of the games I think do open world perfectly. Sure, there’s plenty more such as Red Dead Redemption, Skyrim and The Witcher, but these are the ones I feel the most passionate about. My findings seem to show games that put emphasis on making exploring fun while mixing in world building elements tend to keep my interest as I’m playing. Nothing derails open world games faster than monotony traveling or uninteresting worlds.
If you haven’t, check out Retrobird. He has tons of great video game discussion videos that I cant get enough of. Thanks for reading, and have a great day!
The 5 Worst Nintendo Franchises!
Nintendo normally knocks it out of the park with their first party titles. Kid Icarus revolutionized the gaming industry spawning numerous sequels and giving us arguably the greatest video game character of all time, Pit. Ice Climbers was a juggernaut upon release. The game was considered so perfect, Nintendo decided a sequel could never live up to the hype of the original, so they have essentially retired the series. When Ice Climbers made it into Smash Bros Melee, gamers around the world rejoiced. Sadly, or totally predictable, the Ice Climbing duo were too powerful. As a result, they were subsequently removed from the series when Smash Brothers Brawl released on Wii.
So, sure, Nintendo established itself as a major player in the video market off the backs of series like Duck Hunt and Wrecking Crew, but not all series were a hit. Metroid was a disaster and almost bankrupted the company. But Nintendo didn’t want to give up on one of the female pioneers of gaming. Still, they couldn’t justify her on home consoles. Thus, her sequel was given life on the lowly handheld, the Gameboy. Metroid was given a second shot on the Super Nintendo. Another flop, often sited as the worst release by Nintendo. Samus would be relegated to handheld consoles two more times. Not to mention, after the absolute butchering of Metroid as a FPS, Metroid Prime 4 was delayed and ultimately canceled for the best. Not a single soul complained. It just goes to show you, no matter how many times Nintendo releases an installment of a horrible franchise, true gamers don’t forget the past mistakes.
Now, let’s take a look at Nintendos 5 Worst Franchises.

#5 Animal Crossing- When I was preparing this blog, I really thought this be number 1. How could it not be? This game is one of the most overrated franchises in all of gaming, let alone Nintendo. What do you do in this game? Seriously. You play as a kid whose sole purpose in life is to befriend animals. Doesn’t that sound horrible? Like, oh no, Sally the spider lost one of her 8 shoes and needs you to find it. Other task consist of paying off your debt. I mean, at least kids get exposed to how evil money is and how people will use it to manipulate them. So good job Nintendo capturing some realism there.

#4 Super Smash Brothers- Nintendo has long been loathed for repacking and releasing the same games over and over with new paint and funny names. Is there a series that is a better example of that than Super Smash Brothers? I feel like I’ve been playing the same game over and over. The series definitely peaked on the Nintendo 64. Every game since has just felt like an ad campaign. We get it, Fire Emblem (which is probably #6 on this list) could not sell world wide, so they snuck in countless numbers of characters to try and brain wash us into wanting Fire Emblem. Well, it still hasn’t worked and probably never will. The next release of Smash Bros, slated for release on the Switch 2 next year, was announced to have a roster comprised entirely of Fire Emblem characters. Have you lost all hope in the world yet?

#3 Pokemon- Give me a break with this one. Do 30 year old men still think it’s cute to film themselves opening Pokemon TCG boxes, or playing Pokemon Go? No cares if you found Mew under the truck. No one cares if you completed the Pokedex. And trust me, no one cares if you had all the original holos from the card game, especially how many Charizards you owned. Grow up.

#2 The Legend of Zelda. What a waste of potential here. I’m serious. Sure, Zelda 1 was a total bust. The franchise redeemed itself with phenomenal poise with the sequel, Zelda 2. Zelda 2 saved Nintendo. It helped restore faith with the general public. Despite this, Nintendo reverted back to the original formula. This contradicted all the good grace Zelda 2 built up. Then, there was the unspeakable sin. The point of no return, Ocarina of Time. The jump to 3D just wasn’t kind to the Zelda series. The Z Lock On tried to fix things, but arguably made it worse. The time traveling mechanic really bogged down the story and made certain parts feel bloated. It was a total train wreck that the series still has not recovered from.

#1 Super Mario- I guess it was always going to be Super Mario. I mean talk about a cash cow. At least other series like Call of Duty, Assassin’s Creed and Madden attempt to change their games up with each release. How many times do I need to run, jump and collect stars? Isn’t this getting old to anyone? And not to mention, they are just slapping Mario on anything and hoping it sells. Why do I need Mario playing Golf, Tennis, Carts and any of the other countless side series? I can do all that in real life, thank you. So, without a doubt, Mario is easily the worst video game mascot and franchise of all time.
So, that’s my list. I could keep going with other Nintendo failures like Donkey Kong, Kirby and Splatoon, but let’s not destroy them too hard. Let me know you’re worst 5 Nintendo Franchises in the comments!
Top 5 Zelda Games That Need Remakes!
Oh, boy Nintendo fans and gossip mongers alike are gathering by the digital campfire to fire up those whispering lips. The rumor of the week this time? Ocarina of Time is coming to the Switch. Now, I am not even going to begin to dive into if I think this rumor is real, how it impacts the gaming ecosystem or anything in that realm. Simply put, I’m not really a news source. I just want to turn this big rumor into a fun Top Five/ Thought Exercise.
#5 Minish Cap- Quite frankly, I think every handheld Zelda game should be ported over/HDified on to the Switch. A quick Google check reveals that the GBA sold a little over 80 million units in 9 years. In 3 years, the Switch as already sold over 50 million units. In no time, the Switch will dwarf the GBA. Not to mention, a lot of the handheld Zelda games are old as far as video games and technology go. Giving them a fresh coat of paint or updating the games with “Quality of Life” improvements would be huge. And if you don’t have the time or resources to update them, then just release them for 10 to 20 dollars giving us access to brand new portability of the games. Not to mention, Minish Cap is a great game and the next generation needs to experience it.

#4 Ocarina of Time- Ah, yes. Where the rumor mill all began. I, for one, am holding off judgment on if I think OoT is actually coming to Switch. One Youtuber I watch says don’t put stock in these rumors. Another one says it makes perfect since for Nintendo to move OoT to the Switch. I’m not here to debate the rumor. Let’s just talk about why it made the list. Simply put, this game is a classic. I’d love for it get an HD overhaul. I would enjoy for it to have that hybrid flexibility of being able to play on the big screen and then flip to handheld for on the go. This is a game absolutely everyone needs to play.

#3 Oracle of Ages and Seasons- One of the few Zelda games I never beat. Not entirely sure why. I owned one of these as a kid. Honestly, this is one of the games from my childhood I remember buying. My mom took me to Target of all places to buy a copy. Aside from being a game I’ve never beat, this game was released Pokemon style. By that I mean Oracle of Ages and Oracle of Seasons are different games, so to speak. I would love for Nintendo to release them as a package deal so gamers could get the complete experience on one cartridge.


#2 Skyward Sword- I think everyone considers this the most likely candidate for being ported over to the Switch. Other people have a hybrid Windwaker/Twilight Princess bundle as a strong possibility. I just don’t see it. Considering both of these games released separately on Wii U. Though it does feel like every Wii U game is on Switch these days. Now back to Skyward Sword. Honestly, secretly, this is probably the game I am rooting for the most. I actually own this game on the Wii, but the motion control has me on the fence. Even if the Switch port doesn’t remove the motion controls, I think I like the motion control feature on the Switch more than the Wii. Not sure. I’ll probably hold out until the end of the year to see if they announce a port before diving into the Wii version.

#1 Legend of Zelda: Adventure of Link- What a misunderstood game. This game was a complete change of pace for the Zelda series. The side scrolling combat was just one aspect of weird. There was a leveling up mechanic and game overs were brutal. I enjoyed playing this game but only when I used save states. I would love to see some quality of life improvements and modern day game design philosophy implemented. I’ve heard several times over Ocarina of Time was an attempt at a 3D remake of Adventure of Link. I don’t really need a 3D HD remake as much as I just want the improvement in game designs. Adventure of Link is archaic in it’s current iteration. It would great if Nintendo made this classic more playable and accessible to the masses. They modified a lot about Majora’s Mask to make it a better game. Personally, I now really love Majora’s Mask and finally appreciate it when I did not as a kid. Wouldn’t it be great if Nintendo did the same for Adventure of Link?

So, that’s my top 5. I wanted to make room for 4 Swords but the more I thought about the game the more I wanted a sequel over a remake. I wanted to mention a 3D reimagining of the original but I feel like Breath of the Wild is pretty close to that, albeit entirely different at the same time. Either way. What Zelda game would you have included?
Continued Reading Below
5 Historic Decks I Want to Brew (With the Addition of Amonkhet)
Random Wednesday #2: Cells At Work Episode #1
Shakedown Hawaii Comes to Wii U, Release Date Confirmed!
Top 5 Characters to add to Super Smash Brothers Switch!

With E3 right around the corner, and a I am sure a Nintendo Direct will sneak out before than, we should probably discuss this topic before anymore leaks happen.
I will be doing the top 5 character’s I want added to smash as well as a few honorable mentions.
#5 Wonder Red (From Wonderful 101)
I recently did a Try Out Thursday a few weeks back for the Wonderful 101. I love this idea and I feel like he is on of the easiest locks for the new roster. 1 big reason is because his move set is easy enough because he is from a fighting game. His final smash could even be his super punch
.
The second reason is due to some hype and rumors of the Wonderful 101 coming to switch. Why not use Smash 5 as a launch pad for advertising the series. There was hype for this game, but due to the Wii U having bad sells not many people got to play this game. Porting it over to the switch just seems like common sense, and featuring the main protagonist seems natural.
#4 A new Pokemon character. (From the Pokemon Series)
This is a fun one to discuss. We could talk forever about which of the over 800 Pokemon will grace the newest roster. I, for one, would love for it to be a sneak peek into Gen 8. Heck, make a stage based off a new city. Another school of thought I’ve seen is a Gen 7 pokemon. These would be okemons from Sun and Moon. So I am going to give you guys my pick for a Gen 7 Pokemon. I’ll go with Tapu Koko for now. There is honestly 5 or so I could put in this spot (maybe an idea for another post?) but for now I’ll put Tapu KoKo
He is undoubtly one of the coolest Pokemons from the Alolan region. I am actually not sure how confident I am in this pick solely due to the fact that Pikachu will, without a doubt, be on the official roster.
I have a strange feeling this spot could be a Generation 1 Pokemon. The Kanto hype is real with Gamefreak and I am little worried they are trying to play it safe. What Kanto Pokemon would I give it to? Dragonite, of course.
In my opinion Dragon type has been the defining type for Pokemon (maybe psychic too). Yet, a dragon pokemon has yet to appear on the roster. He seems like a safe bet if they go with with a Kanto pokemon. Another prediction could be that Mewtwo is back without having to jump through the DLC hoop.
#3 Funky Kong (Donkey Kong Series notably Tropical Freeze)
Here’s another one like Wonder Red. They just ported Donkey Kong Tropical Freeze to the switch. One of the big add on’s is the Funky Mode. He is a really awesome character who just brings good vibes the second he hits the screen. Other than that I don’t have a whole lot to say. DK is one of their best selling games, Funky is a great character, and free advertisement. All this seems like a no brainer. Isn’t that right Funky
#2 The Champions (From Zelda: Breath of the Wild)
The Champions are from the latest Zelda game. They are really cool characters that all have their own personalities and attitudes. They feel like a call back to the sages from Ocarina of Time. It is kinda hard to imagine all four of them getting in, but I would assume they are popular enough to justify it.
Mipha (The Zora aka the red fish lady) is the character I think who has the hardest chance of getting added as she is healer. However, contrary I could see Link being granted all the champions powers. Mipha’s grace could reduce some of the precentage, Revali Gale could be Link’s recovery. Durak’s Protection could allow Link to reflect projectiles. Urbosa’s Fury could be his final smash.
Theres a couple of cool ways I could see them handling the Champions. One way or another, this is the safest of safe bets. They will be in the game whether they are roster characters or assist trophies.
Honorable mentions
Banjo Kazooie (From the Banjo Kazooie series)
Geno (From Super Mario RPG)
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Knuckles (From the Sonic series)
I don’t have many memories with these characters. I’ve never owned any of their games really, but they are all either beloved or high level profile characters that would add charm and increase the wealth of characters on the roster. It seems like with each new Smash fan outcry increases for characters like Geno and Banjo.
#1 Hat Kid

Of course it is Hat Kid. I love her death and A Hat in Time has easily become a top 5 game in my eyes. Her umbrella would be her attack. She has a grapple for her recovery. She can equip badges in the game which gives her access to a scooter, a magnet like field to suck in items, and even the ability to kamehameha (for real). Characters always have alternative colors and costumes and Hat Kid lends herself perfectly to this as well. She has many hats which could serve as alternative costumes. She has the sprint cap which could make her run faster like the bunny hood. She has the brewer’s cap which could give her access to a projectile attack. She even has a time stop hat but that might be too powerful. All these hats could also simply be cosmetic in nature instead to simplify things. Either way, I see so much potential for the little Hat Kid that I hope she finds her way on the roster!
So that’s my top 5 characters I want added to smash. Who are yours? Let me know down in the comments.
Thanks for reading my post! Have a great day.
More post from me:
Manga Review: My Hero Academia
Games I want on the N64 Mini/Classic
Life Update: New category, Youtube, and time away.
I fell in love with blogging almost a year ago. It was place to talk about anything: Mangas, School, games, you name it.
So why is it I havent made a post in nearly a month?
Multiple reasons.
- I’ve been sick and and unmotivated.
I had this cold back in February and it was not that bad. It keep me bed for long periods of time, because more than I was sick, I was just always tired. I don’t sleep right to begin with but I was always woke up before 11am. I can’t really say I have since I got this cold. Which makes being productive hard when I sleep for half the day.
2. School work out of nowhere.
If you follow my blog any you know in January I was doing a daily blog(If you didnt check it out than I highly recommend it) and was taking five classes and trying to start working. I was completely fine than. However, somewhere along the line my classes up’d the work out of nowhere and so many test, and written assignments, and discussions were due. I had to drop 2 classes just to even be able to balance all the things I was doing. It sucked.
3. Started a Youtube Channel
I’ve stated before Youtube was my first love. I started my first channel back in ’09 and slowly fell out of it. I went out and bought my first mic and editing software and fired up the dream once more. I started blogging back last summer. This Youtube channel has been in the works since the summer of 13. While the blog was a spur-of-the-moment thing and the youtube channel has been very calculated, I wanted to give equal attention. Sadly, I have not. The blog actually takes a lot of time and money(in some instances). Somewhere along the lines my time shrunk. This also goes hand in hand with motivation. Sometimes recording a youtube video is as easy as hitting record, playing the game, and just talking along with it. The blog, however, I either have to watch an entire anime, read a volume, or what have you, and than plan it out.
4. Decreasing Quality
Maybe the biggest reason. Watching anime, reading manga, playing the games, is not the the hard part. It’s the planning the post. I like to be insightful, unbiased, and salt in my own brand of off beat humor. I begun waiting to the last moment and just throwing together material and it got to the point of asking myself “Would I actually read this myself”. This has slowed me down greatly. Everything stems from being unmotivated. I get basically no hours at my job, my apartment is up for inspection later this month, I’m in this weird transition period between possibly transferring colleges and moving nearly 6 hours away, and everything kind of has me in a funk. One of the few things making me happy is making videos and my voice has been gone for the better half of a month so I cant even do that.
*Next topic*
As the title suggest, I am going to talk about youtube.
I am currently doing a Pokmeon Golden Age Let’s Play. I think it is going to finish up with 8 or 9 videos. I also do unboxings every Saturday. I’ve already opened two mew collection boxes and will be opening the Celebi box sometime this week! I also will be opening the dual box for Magic the Gathering and the latest structure deck of Yugioh. My top fives will eventually migrate over to the channel as well. I’m working on putting together a let’s play of Pokemon Gray Topaz and Zelda: Minish Cap. I’m debating on doing Dragon Ball Z Legacy of Goku 2 and Super Mario 64. Anime and Manga reviews may or may not move over to the channel(They may stay a blog exclusive)
Go Subscribe to Dahubbz on Youtube.
*Last Topic*
A new category. Crunchyroll has a random feature that will assign you a random episode to watch. I want to integrate this into the blog. I will watch episode one of a random anime that crunchyroll spits out at me and give my opinions on it and call this “Random Wednesday”. It’s just a test run but I’ll try it out either this Wednesday or the next so be on the look out!