Author Archives: dahubbz
A little less than a year ago, Gears for Breakfast released this little gem for the world to enjoy. And enjoy it I have. If you’ve never heard or seen A Hat in Time before, it is a 3-D action platformer made in the same vain as other classics such as Super Mario 64 and Banjo Kazooie. The game is full of colorful level, giant worlds to explore, an overabundance of collectibles and some of the most engaging characters I have seen in a platformer.
My style of review is like having a casual conversation, so lets discuss what the game does right and wrong.
Exploration– This is one of the most important factors to me when determining the fun factor of a game. The game features 4 massive worlds plus a fifth level that is linear instead of a sandbox. Yes most games feature 10+ worlds, but the worlds you’ll find in A Hat in Time are vibrant, unique, and full of charm. Mafia Town is still a world I’ll load up and run around in to this day. The freedom of movement only aids this category as well. Featuring double jumps, aerial dashes, and wall climbing, the open worlds are super fun to traverse. It never gets old dashing around the levels.
Characters- I don’t always expect much from the supporting cast from platformers, however almost every character in this game is memorable and just adds to the personality that is A Hat is Time. The Snatcher is probably my favorite character, but the conductor and DJ Grooves rivalry, the alien-fearing Mafia, and the interesting antihero Mustache Girl, form a rainbow of charm that help carry the game.
Collectibles- Collectibles. You either love them or hate them. I think Gears for Breakfast absolutely nailed the collectibles that are hidden throughout the game. The collectibles are the Time Pieces (think stars from Super Mario), Pons (think coins from Super Mario) and Rift Tokens (I don’t really have a comparison, but its a second currency). Not collectibles per se, but there are several hats she can equip to give her powers. For example, she has a sprint cap that lets her move faster while say, the brewers cap gives her the ability to launch projectiles. There’s also dyes that change her costume color and style. I find this to be the perfect blend. There’s enough collectibles to help cover the level and motivate you to explore without making it feel like a chore. This really goes a long way in a game styled like this.
It is short… for now. 5 worlds and a nice hub world means the game is of fair length. However, as a gamer, you never want a game to end. However, the next wave of DLC/update says it roll out 2 new worlds. Of course I am looking forward to this. This small blemish may soon be erased.
Untapped Potential– When I was reading about the game, I remember reading about using the Time pieces to turn back time and such. It comes up from time to time, but it seems like its mostly in the background. This seems to be a story element and not a gameplay mechanic. I could be misremembering something, but it will feels like there were some time alerting mechanics they could have expanded upon.
Really, these are my only real complaints. The game is just a perfect blend of elements I love in video games. Anything else I say from here would just be reiterating earlier thoughts. If you played early platformers from the N64/Gamecube, PS1/PS2 era, you owe it to yourself to get this game. A Hat in Time is available on the steam store for just $29.99 and the PS4 and Xbox One for $29.99 as well. I’m not going to assign a score but just know this game is close to perfect. I keep fluctuating somewhere between 9 out of 10 to 10 out of 10. Yeah, it really is a great game.
Be on the look out for my youtube review on channel in the near future.
With E3 right around the corner, and a I am sure a Nintendo Direct will sneak out before than, we should probably discuss this topic before anymore leaks happen.
I will be doing the top 5 character’s I want added to smash as well as a few honorable mentions.
#5 Wonder Red (From Wonderful 101)
I recently did a Try Out Thursday a few weeks back for the Wonderful 101. I love this idea and I feel like he is on of the easiest locks for the new roster. 1 big reason is because his move set is easy enough because he is from a fighting game. His final smash could even be his super punch
The second reason is due to some hype and rumors of the Wonderful 101 coming to switch. Why not use Smash 5 as a launch pad for advertising the series. There was hype for this game, but due to the Wii U having bad sells not many people got to play this game. Porting it over to the switch just seems like common sense, and featuring the main protagonist seems natural.
#4 A new Pokemon character. (From the Pokemon Series)
This is a fun one to discuss. We could talk forever about which of the over 800 Pokemon will grace the newest roster. I, for one, would love for it to be a sneak peek into Gen 8. Heck, make a stage based off a new city. Another school of thought I’ve seen is a Gen 7 pokemon. These would be okemons from Sun and Moon. So I am going to give you guys my pick for a Gen 7 Pokemon. I’ll go with Tapu Koko for now. There is honestly 5 or so I could put in this spot (maybe an idea for another post?) but for now I’ll put Tapu KoKo
He is undoubtly one of the coolest Pokemons from the Alolan region. I am actually not sure how confident I am in this pick solely due to the fact that Pikachu will, without a doubt, be on the official roster.
I have a strange feeling this spot could be a Generation 1 Pokemon. The Kanto hype is real with Gamefreak and I am little worried they are trying to play it safe. What Kanto Pokemon would I give it to? Dragonite, of course.
In my opinion Dragon type has been the defining type for Pokemon (maybe psychic too). Yet, a dragon pokemon has yet to appear on the roster. He seems like a safe bet if they go with with a Kanto pokemon. Another prediction could be that Mewtwo is back without having to jump through the DLC hoop.
#3 Funky Kong (Donkey Kong Series notably Tropical Freeze)
Here’s another one like Wonder Red. They just ported Donkey Kong Tropical Freeze to the switch. One of the big add on’s is the Funky Mode. He is a really awesome character who just brings good vibes the second he hits the screen. Other than that I don’t have a whole lot to say. DK is one of their best selling games, Funky is a great character, and free advertisement. All this seems like a no brainer. Isn’t that right Funky
#2 The Champions (From Zelda: Breath of the Wild)
The Champions are from the latest Zelda game. They are really cool characters that all have their own personalities and attitudes. They feel like a call back to the sages from Ocarina of Time. It is kinda hard to imagine all four of them getting in, but I would assume they are popular enough to justify it.
Mipha (The Zora aka the red fish lady) is the character I think who has the hardest chance of getting added as she is healer. However, contrary I could see Link being granted all the champions powers. Mipha’s grace could reduce some of the precentage, Revali Gale could be Link’s recovery. Durak’s Protection could allow Link to reflect projectiles. Urbosa’s Fury could be his final smash.
Theres a couple of cool ways I could see them handling the Champions. One way or another, this is the safest of safe bets. They will be in the game whether they are roster characters or assist trophies.
Banjo Kazooie (From the Banjo Kazooie series)
Geno (From Super Mario RPG)
Knuckles (From the Sonic series)
I don’t have many memories with these characters. I’ve never owned any of their games really, but they are all either beloved or high level profile characters that would add charm and increase the wealth of characters on the roster. It seems like with each new Smash fan outcry increases for characters like Geno and Banjo.
#1 Hat Kid
Of course it is Hat Kid. I love her death and A Hat in Time has easily become a top 5 game in my eyes. Her umbrella would be her attack. She has a grapple for her recovery. She can equip badges in the game which gives her access to a scooter, a magnet like field to suck in items, and even the ability to kamehameha (for real). Characters always have alternative colors and costumes and Hat Kid lends herself perfectly to this as well. She has many hats which could serve as alternative costumes. She has the sprint cap which could make her run faster like the bunny hood. She has the brewer’s cap which could give her access to a projectile attack. She even has a time stop hat but that might be too powerful. All these hats could also simply be cosmetic in nature instead to simplify things. Either way, I see so much potential for the little Hat Kid that I hope she finds her way on the roster!
So that’s my top 5 characters I want added to smash. Who are yours? Let me know down in the comments.
Thanks for reading my post! Have a great day.
Oh, boy. One of the mangas I was most hyped to get into and now it is here. Did it live up to my hype? Lets find out!
My Hero Academia was created by Kohei Horikoshi and distributed through Shonen Jump Comics.
Spoilers: Considering this is just Volume 1, not really.
Plot- In this version of the world, humans are born in a similar fashion to X-men. Kids have quirks which is the equivalent of super powers. Our main character, Izuku Midoriya, is quirkless. This obviously adds to his charm. He eventually inherits a very powerful quirk All For One (Which summons the dude in the cover. The one in the costume). From here, He joins the academy for super heroes.
Characters– Here’s the thing, I like all the characters. Its hard to go into depth since the manga introduces about 6 real players, but we do not dive into a lot of them. The two characters we delve into are Izuku Midoriya and Toshinori Yagi. Izuku is our main character (The other dude on the cover.). He has two defining moments. The first one is when he sacrifices time (to get points for his exam) to save Ochako Uraraka (another likable character). The other moment is when he stands up to Katsuki Bakugo (the school bully). These two scenes will make you root for Izuku throughout the manga. Toshinori on the other hand chooses to keep his identity relatively private. He is the former All Might (*reminder* that’s the name of the buff dude). He is reaching his limits as All-Might takes a toll on the body. He sees potential in Izuku and passes the All For One quirk down to Izuku.
The World– Again think X-men in Japan. It is a great idea. However, I don’t know how much of the world will be explored as the story centers around the academy. However, it definitely has potential with all the super heroes and villains running around.
Action: You’d probably be surprised to find that there isn’t that much action. There are a few intense fightscenes, but right now it has been more of a “prove yourself” through trail-like events.
Romance– Izuku and Ochako have some potential flames, but nothing has really happened yet.
Plot- The plot has been engaging so far.
Characters– A+. All pretty good.
The World- Like a lot of Vol 1 reviews, it has not been flushed out yet.
Humor- Solid A.
Verdict– A near perfect introduction Manga. It showcases the potential for interesting characters, sly humor, possible love subplots, and intense action scenes. It serves as a great origin manga.
Score- 9 out of 10. Not too many bad things to say. It is not action in every panel, but it does offer a good bit of substance for a Shonen Jump. It does fall into the formulated “no one believes in you, grind, get stronger, become powerful” sequencing that has defined the genre since before I was born. If you can look past it being cliche at times, it is a great take on the genre and worth the read
Thank you for reading my review! Follow me here for more reviews as I will be reviewing Tokyo Ghoul soon and even revisiting Seven Deadly Sins with the second volume. I also do other reviews such as Anime and Video games as well as Top 5’s and discussion post! You can also subscribe to my Youtube channel here and follow me on Twitter here