Monthly Archives: November 2015

Magic Monday: A Beginner’s Guide to Magic- Blue

Todays topic- Blue!

Deemed the most unfair color in all of magic’s history.

Blue decks play very controlling magic. Cards that have defined the color include: Ancestral RecallCounterspell, and Snapcaster Mage. Seeing the picture yet? It’s permission based. Counter what you do not want to deal with and draw cards other times.

I could not find a standard mono blue deck to share, so I throw one together. Its Mono Blue Awaken and you can find it at my Tappedout.net page Here

Mono Blue Awaken(BFZ Standard)

Lands: 21
21 Island

Creatures: 15
4x Jace, Vryn’s Prodigy
4x Harbinger of the Tides
4x Stratus Dancer
3x Halimar Tidecaller

Spells: 24
4x Anticipate
4x Rush of Ice
4x Clutch of Currents
4x Scatter to the Wind
4x Clash of Wills
2
Dig Through TIme
1x Negate
1x Dispel

There ya have it.

The aim is to control the early game with counters such as Clash of Wills and tap down their threats with Rush of Ice. From there, Harbinger can be used to bounce back any tapped down creature. Once you make it to the late game, cast your spells at their awaken cost to turn your lands into threats. Remember, you use a flipped Jace or Tidecaller to gain back your awaken spells once you have your mana up.

Pros- This deck gives you a bunch of ways of controlling the game and handling your opponents threats. You can counter them, bounce them, or tap them down, rendering them harmless. Your opponent needs your permission to do anything.

Cons- While you can tap down your opponents creatures, you can still run out of gas and just get mangled. Thats why we pack 6 draw spells to try to keep up the ammo. However, you do not have early game threats, so we really need to flip the Stratus Dancer to have a big flyer or land those awaken spells to have a threat for ourselves.

*Tip*- Jace is the money of the deck. Don’t feel like buying him? Just add 4 more spells like draw spells or awaken spells.

Blue is for players who- Want to have a say in what enters the field and what does not. You have access to the best counters, the best draw spells, and alternative removal. You sacrifice speed and ruthlessness for the ability to just deny your opponents every move. Oh, and also for wizards who do not care about losing friends

Next week we go Green!

Until than check out more Magic Mondays!

 

Scream Queens: Midseason Thoughts

Last time we visited this series Grace and Pete were just starting their adventures in crime fighting and no one else had quite figured out what to make of the Red Devil. Some more information as been given to us and even more dead bodies have piled up. Interested in jumping into the final three episodes? Well it is time to get you caught up as well as lay down some theories and thoughts.

Spoilers: I, in no way, know how this series will end, so spoilers will not ruin the grand finale, but there will be some spoilers if youve missed any episodes(Some will be MAJOR some will be MINOR).

First things first. We know there are two red devils. Heck, we even know who one of them is. The first Red Devil was Nick Jonas’s character, Boone. This was fairly easy to pick out. I knew he was one by the end of episode two(when he supposedly died). This also lead to the very early assumption that this was in fact a group project.

Grace and Pete go on seemingly pointless adventure after seemingly pointless adventure trying to find out who the baby in the bath tub was. Grace believes it is still her. I am pretty sure this theory is seeming more and more less likely which each episode. Their adventures are more mind numbing than Foggy Nelson and Karen’s adventures in the Netflix Daredevil series. There is seriously an entire episode dedicated to introducing a character that cheated on Dean Munch’s Husband. At the end, the girl is arrested for murdering her husband. Which she ultimately did not. Gigi and Dean Munch seem to both set her up. Long story short, Dean Munch wanted this girl gone, and that is what happened. It was a complete waste of an episode and that is a major problem with this show. I, in no way, ever believed Dean Munch had anything to do the Red Devil. I still do not. She is just a wicked human being. We already knew this. Grace and Pete are terrible detectives. We already knew this. We did not need an entire episode dedicated to this. It was enjoyable, but it was a waste.

The Chanels are insane. Very insane. They have plotted to kill each other and several other members of the house for stupid reasons. I was curious about rather Chanel 6 could be one of the devils(Still kind of am). Even though that theory seems shot after the conclusion of last week. I do not particularly enjoy their characters. I still reserve the same opinion that they are all good actors and play their roles respectably enough. Though the one Chanel I am most curious in is Chanel #4. She died off scene in episode one and not much more, if anything, has been said about her. They just dismissed her in passing. I would not put it past this show for her to be the helper. It seems like it can only be a student. This potentially rules out Dean Munch, Grace’s Dad, Denise Hemphill, and any other faculty member that might have been introduced. We also know there were twins in bath tub. Boone was the guy. This potentially rules out any of the other guys, like Chad. I am personally ruling out Chanel #1,  Grace, Zayday, and Chanel #5. So, assuming character’s do not stay dead so they are not inherently ruled out just for dying . My top candidates are Chanel #4, Chanel #6, and Chanel #3. As mentioned, I would not put it past the show to bring back Chanel #4 like they did with Nick Jonas’s character(I would not even put it past bringing back Chanel #2, though this one seems unlikely because we did see her get stabbed a few times). Chanel #6, while being dead, still fits the style of Boone and I could see her being the twin. I do not personally recall The Red Devil ever attacking Chanel #3, so that is why I find it hard to rule her out even though no real signs point to her.

A closing thought is that a lot is being made of Grace, her dad, Chanel, and Chad’s life. It seems as if they are all on some collision course with fate, but I cannot quite put my finger on their converging point. None of them seem guilty as being the Red Devil. Grace’s Dad knew Gigi. So does he know who the second twin is? Has he been trying to get Grace to go home so she would not get caught up in His and Gigi’s revenge scheme? Chad has slept around with most if not all the Chanels and it seemed like they were trying to tie him to the Red Devil. That theory seems completely mute now that Boone is one of the killers. I doubt Chad knows anything larger than himself. What do we make of Chanel? Could she be purposely be bringing a bad name to Kappa because of the event that happened twenty years. I would not think so, but maybe?

All in all, this show has introduced a lot of characters, and thankfully has killed off the uninteresting ones. It gains momentum so fast, and loses it by lollygagging around. The show is more interesting without the Red Devil on scene, though I do rejoice when the Red Devil is on the scene, because that is one less mouth to have to listen to. I do think the show as a whole has been mediocre up to this point, but I am excited for the last three episodes.

Score: 6 out 10 for now. We will revisit this season once it is all said and done.

Check back than for the final score.

Check out the early thoughts Here

 

Magic Monday: A Beginner’s Guide to Magic- Red

The first color we will be tackling is red. What does it mean to be a red wizard? and what does a deck look like for a red Wizard? We will be going over all that in todays post(All link lead to Amazon where you can view the cards and purchase them if you like them)

Red decks are super aggressive and would love to win before their opponents even establish a board presence. How to do they accomplish this? Red decks normally have two approaches. Play super fast creatures like Goblin Guide or Monastery Swiftspear. These cards have huge upside such as Haste, lets your creatures avoid summoning sickness, and prowess, lets you beef up your cards by playing spells(Which red loves to do). You can swing on turn one and the cards are so low on the curve you flood the field early and overwhelm your opponents.

The other approach is through burn. Burn is when you play a spell that does direct damage to your opponent such as Lightning Bolt or  Wild Slash. This puts the opponent on a clock and makes them play around your spells. They have to constantly worry about how much burn is actually in your hands.

This is the standard Red Deck. It is also know as Atarka Red.

Standard Red Aggro(Atarka Red)- Antonio Castellani pulled from MTGTop8

Lands 21:
Bloodstained Mire
Cinder Glade
Forest
Mountain
Windswept Heath
Wooded Foothills

Creatures 14:
Abbot Of Keral Keep
Lightning Berserker
Monastery Swiftspear
Zurgo Bellstriker

Spells 25:
4x Atarka’s Command
3x Become Immense
4x Dragon Fodder
2x Fiery Impulse
2x Hordeling Outburst
3x Temur Battle Rage
4x Titan’s Strength
3x Wild Slash

Pros- This deck uses small creatures to storm the field and then uses pump spells to beef up their creatures. The deck uses combat tricks to win the game out of nowhere. If your opponent does not declare blockers, Temur Battle Rage can win the game instantly.

Cons- Much like the problems with most red decks, you can run out of gas with your burn spells or your opponent can just play larger creatures than you.

Red is for player who- If you want to play super aggressive and never let your opponent have a chance in the fight, Red is the way to go. Burn, aggressive creatures, and just all-around destruction make red super fun to play but a nightmare to play against.

Next Week we look at the color Blue!

Until than Check out more Magic Monday!