Category Archives: Video Game

Exploring the Best Nintendo Games: IGN’s Top 100 Analysis

IGN, partnered with Nintendo Life, recently dropped their Top 100 Nintendo Games. Admittedly, I don’t have my top 100 ready to go toe to toe with IGN, but honestly, I don’t have many hot takes here. There were definitely some weird choices and questionable omissions, which we get into later.

Before we get into my post, here’s the article if you haven’t read it yet.
https://www.ign.com/articles/the-100-best-nintendo-games-of-all-time

Their selection criteria felt a little soft or just all over the place. The prime example they used was Grand Theft Auto Chinatown Wars on DS at #99. Its a game developed and produced by Rockstar games and even ended up on PSP, but was a DS exclusive for 9 months. That makes it qualified for this list. With that in mind, I wouldn’t take any of their comments too seriously and just enjoy the conversation and debate it breeds over getting lost in the weeds.

Amazon.com: Grand Theft Auto: Chinatown Wars - Nintendo DS : Everything Else

Some people flamed it for having recency bias and including too many games from a single series. This is exemplified by Tears of the Kingdom and Breath of the Wild taking spots 1 and 2. Odyssey scores in the top 5 as well. The top 20 saw 5 Zelda games and 4 Super Mario games (Five if you count Mario Kart Deluxe).

I think if you are going to do Nintendo’s top 100 games, you kinda have to include multiple games from the same franchise. Simply put Mario Odyssey, Ocarina of Time, Mario Galaxy, the Switch Zelda games, a Link to the Past are all classics. I mean these are just some of the best games Nintendo has ever made. They just so happen to spawn from two franchises.

Now, two major franchises I would have found room for in the top 20 would have been Kirby and Donkey Kong. DK64 and Donkey Kong Bananza are two of my favorite platformers of all time. Kirby 64, Kirby Air Ride and Kirby and the Forgotten Lands are three 10/10 games for me. Bananza was the highest scored DK game at #22 and Kirby and the Forgotten Lands scored the highest of the Kirby games at #39.

Donkey Kong Bananza Review – One of the Greatest Platformers of This  Generation
Kirby and the Forgotten Land review – pink, blobby caper is a sliver of  weird joy in dark times | Games | The Guardian

Most titles here come from two generations: The Super Nintendo and The Switch. These are often considered the greatest consoles Nintendo has put out, so I’m not surprised at all. Nintendo really was on a heater with their first party and third party support. The Super Nintendo gave us Super Mario World which was #3, A Link to the Past at #9 , Final Fantasy 6, Earthbound, Super Metroid at #8, Super Mario RPG and Chrono Trigger at #6. Again, surprised to see Donkey Kong Country 2 all the way down at #78. The Switch owned the day leading to people to questioning the recency bias. The Switch took spots 1, 2, 4 and 10. It was a strong showing for these two consoles racking up 8 of the top 10 spots. 

Super Mario World SNES BOX ART Premium POSTER MADE IN USA - MAR008

The only non Switch non Super Nintendo games to crack the top 10 were Ocarina of Time at #6 and Tetris at #5.

Play the Official Tetris Game for Free | Tetris

I think if you remove nostalgia and revolutionary aspects of some games like Mario 64 and Pokémon Red and Blue, then I get their top 10 omissions. Those games still scored highly, Mario 64 clocked in at 25 and Red and Blue came in at 27. Respectable. I understand if you want them in top 10 because of how important they were to the industry. Though, I don’t think either are the best games in their respective franchises.

So what are some games that I would have moved up or down?

Resident Evil #4 came in at #20 and I certainly feel like that game is closer to a top 10 game. You may not immediately think of Nintendo when you see Resident Evil 4, but the Resident Evil series was a big deal to Nintendo on the Gamecube. It was massive on the Cube and Resident Evil 4 was at the forefront of that conversation. One of the best games of all time.

Resident Evil 4 on Steam

Pokémon Soul Silver and Heart Gold is the highest ranked Pokémon game at #15. Again. I probably would have found a way to get this closer to top 10 as well. Pokémon, despite what the modern games would have you think, is a very important franchise to Nintendo and should be represented in the top 10 somewhere. Pokémon Silver and Gold are perfect sequels, advancing and bettering the Pokémon franchise in every way and Soul Silver and Heart Gold helped modernize near perfect RPGs.

Pokémon SoulSilver Version | Nintendo DS | Games | Nintendo UK

For some games with some really low rankings, I would have loved to have seen Kirby Planet Robobot and Captain Toad Treasure Tracker moved up higher instead of barely making the list. Kirby Planet Robobot is considered one of the best 3DS games of all time. While Captain Toad Treasure Tracker is one of the best Wii U hidden gems that got a little more attention thanks to its switch port.

Captain Toad Treasure Tracker - Overview Trailer - Nintendo Switch - YouTube

Now for games that didn’t make the list at all.

I love Megaman 64. It is definitely a guilty pleasure of mine. The music, the city, the atmosphere are all so pleasant. I wish we had got Megaman Legends 2 on N64, still kinda salty to this day.

PS1) Mega Man Legends review – kresnik258gaming

There’s no reason Yoshi’s Woolly World didn’t make this list. Of course the Wii U is underrepresented. If you give it credit for the Switch ports (which I’m sure you don’t), it would have had Xenoblade Chronicles X, Breath of the Wild, Mario Kart 8, Donkey Kong Tropical Freeze, Mario 3D World and Captain Toad Treasure Tracker. All of which I think are the Switch versions, but still not bad for Nintendo’s most recent flop of a console. All that to say, Woolly World is probably the best game stuck on the Wii U and should have absolutely made the list.

Totes adorbs: Yoshi's Woolly World review | Technobubble

I would have liked to have seen another GameCube platformer on this list because they are some of the most fun I have had on a Nintendo console. Sunshine made the list at #77. Wario World, Ty the Tasmanian Tiger, Vexx, Billy Hatcher and SpongeBob Battle For Bikini Bottom are all fantastic and enjoyable experiences.

Ty the Tasmanian Tiger (Video Game 2002) - IMDb

And I dont know if this is biased, but Kirby Air Ride should have totally made the list. That game is a gem.

Kirby Air Ride | Nintendo GameCube | Games | Nintendo UK

So do you guys have any complaints with IGNs list? I know its IGN and a lot of people don’t take their opinions too seriously. And neither do I really. But its always a fun a discussion with you guys if nothing else. So what’s your top 10 Nintendo games and how do you feel about the list?

Games That Are TRAPPED on the Wii U!

With the last major Nintendo Switch Direct behind us, it’s getting safer to say these games will not be coming to the Switch. And yes, I’m using the phrase “stuck on Wii U” or something to that effect. But sure, the Switch’s successor could always port these games, but that’s no fun. So we’re suspending that for this video. A lot of these games were already unlikely to come over due to the game pad, even though we’ve seen companies rework their games before. So let’s look at some games that are stuck on the Wii U.

Thumbnail from our YouTube video



Let’s get the elephant of the room immediately, Zelda Wind Waker and Twilight Princess. I’ve been saying all along not to believe these rumors. And now 4 years later I feel vindicated. I don’t really like being negative. But let’s call a spade a spade. These games were rumored originally during the early days of Covid. The theology kinda makes sense. It was Covid. Nintendo was really relying on ports and remakes during the shutdown. Around a similar time, Zelda was celebrating its 35th anniversary. Mario had it’s 3D All Star Collection and some other goodies. Ocarina of Time, Twilight Princess and Wind Wakers name started getting tossed around like a modern take on the Gamecube’s Zelda Collection. But there was never any real traction from Nintendo. Just fans shouting prayers into the dark hyrule sky. With every Direct, the rumors and mumbling for this collection would ebb and flow. Sometimes, you’d forget these rumors exist. Other times, you couldn’t escape it. I’ve long believed every Zelda game should be playable on the Switch. But I doubt we’re getting a gamecube feature added to NSO or these games getting physical releases on the Switch at this point. So I think it’s safe to say the HD versions of these games are stuck on the Wii U forever.



That brings us to Xenoblade Chronicles X. Personally, I did really want this ported over to the Switch. If I’m going to play a lengthy JRPG, I’d just prefer to play them on the Switch. I’m not giving up hope that this could be announced as a final shot in the arm for Switch on the way out the door, but I also don’t think it’d hurt sales to just be a Switch Successor title. Still I like the idea of all the Xenoblade Chronicle games being on the same console.



Next is Kirby. This is one of the few Kirby games that just didn’t click with me immediately. I was excited for the amiibo capabilities and I did like the first few levels. I’m just more of a Kirby on the ground kinda guy. I’m always down for a Kirby port don’t get me wrong. I was really hoping for one of the DS/3DS games personally. Still this was always a long shot. It doesn’t have the same mainstream appeal of Forgotten Lands. The playstyle with the stylus and Gamepad would have to had a major overhaul. I guess none of that was in the cards for our pink puff.



Staying on the “jaded entry of a beloved franchise” brings us to Star Fox Zero.  The Gamepad gave this game a unique cockpit view that many people wondered how it would translate over. Overall, Star Fox Zero was not held with any esteem. So it was always more likely that we would get a new Star Fox more than a remake. And with how low the sun has gotten on the Switch, it’s looking like a lock that Star Fox will just be passed over for the Switch’s life span. At least Star Fox 64 is playable on the NSO N64 expansion.



Nintendoland is another misunderstood Wii U title that was always doomed to stay on the Wii U. And honestly, this belongs on the Wii U. As one of the best examples of why the gamepad is the most underrated controller of all time. The mini games are awesome. Is this truly a 60 title? No. But imagine if they remade it and added Splatoon, Pokemon, and Bayonetta to the list of attractions. It would have been awesome. Which is why I would have loved to see a sequel on the Switch.



With the announcement of Mario and Luigi Brothership, the ship has officially set sail on Paper Mario Color Splash. This post has probably outed me as a Wii U apologist. If it hasn’t, then the segment probably will. Color Splash is another misunderstood Wii U title. I know, I know. I sound like a broken record. Hard-core Paper Mario fans hated this game, but it really isn’t that bad. But again, I never expected to see this ported over. Until this year, I don’t think any Paper Mario games had been remade. I never thought they would remake TTYD, let alone Color Splash. And it’s also true. The original three Paper Mario games are just peak Paper Mario. So I think if they were ever going to remake a Paper Mario game, Color Splash was always going to be low on their list. One thing I’m happy about with Paper Mario is that we got a new title in Origami King and a Remake in Thousand Year Door. Color Splash is just an unfortunate victim of being the 4th or 5th best game in such a beloved franchise.


Here’s one you probably weren’t expecting, Devil’s Third. This game is technically published by Nintendo so I figured we would count it today. If you don’t follow Wii U collecting, this is the most infamous Wii U ever. Arguably the rarest, most expensive and dumbest game on the console. I say in half jest. It is one of two Wii U Games I don’t own. Did part of me hope it would get a Switch release and maybe that would lower the price? Maybe. Since it has escaped me to this day, I don’t have a lot to say about it. But again, it was published by Nintendo. They seem content to leave it stranded on the Wii U.



Lastly, today was the game I thought had the best shot. Probably the best Wii U exclusive left. Yoshi’s Woolly World. I’m super nostalgic for this game. It was an instant classic the day it came out. It’s one of the better modern day side scrollers and couch co-op games. This is the game I wanted brought over more than any other title mentioned today. If you own a Wii U and don’t own this one, I recommend grabbing now because I think it’s safe to say this title is trapped on the Wii U.



So there you go guys. These are the major games published by Nintendo left to rot on the Wii U. Of course, unless you’re a Wii U collector, fan and enthusiast like myself. Then you can play these games any time you wish. Almost makes me feel bad for all the filthy Switch owners. Again, I’m partly kidding. I own both consoles and love both. But keep this guide in mind while you’re out game hunting, because unless you grab a Wii U you’re missing out on some real bangers like Wind Waker HD, Twilight Princess HD, Nintendoland and Yoshi’s Woolly World. So did I miss any other Wii U exclusives? What’s your favorite game mentioned today? Let us know down below. Don’t forget to subscribe. We will see you in the next one.

Side Characters Who Got Their Own Games!

Side Characters Who Got Their Own Games!

Latest Video is on YouTube!


The main character can make or break a video game. Sonic is one of the most simple, yet perfectly designed characters. His ability, attitude, everything about him helps set the tone for the level design. It helped him stand out against Mario. Compare that to Tails. Tails is good and all, but he doesn’t bring the same punch Sonic does. He’s clearly designed to be a side character. But what happens when those characters designed to be side characters get the spotlight? Today, let’s look at 4 times understudies got called up to the big stage.

We will start with Luigi. Perhaps the most iconic side character of all time. He started off as the player 2 option back in the day. He was just an off color Mario really. However, over time he got his own identity. He was taller and slender than Mario. That became symbolic with his movement, where he was better at jumping than Mario, but with less precision. He also was characterized as a little bit of a scaredy cat. This is what makes Luigi’s Mansion a perfect setting for Luigi to shine. Nintendo leaned into Luigi’s chicken demeanor. Luigi’s Mansion stars Luigi winning a Mansion filled with ghosts. He must overcome his fear in order to save his brother, Mario. It’s awesome to see Luigi develop as more than just a player 2 option. He’s really blossomed over the last few decades.

Luigi’s Mansion



Daxter
Daxter was a wise guy, smart mouth punk through the Jak and Daxter franchise. It’s funny to me that the first game is titled Jak and Daxter. But the rest of the franchise drops the Daxter part. I feel like this is because of the complete tonal shift from Jak and Daxter to Jak 2. Daxter was the cute animal sidekick. Which was appropriate for a 3D platformer. When it shifted to a more dark, gritty adventure game, the emphasis moves from a lovable duo, to the titular hero. Well, Daxter would go on to get his own game. What’s interesting about this is they put him on the PSP. I assume this is because he’s a side character. It just fits more on Sony’s handheld. Now, Daxter is a really awesome 3D action platformer that I think does blend the two styles of games pretty well. Though, it does feel like a slightly darker version of Jak and Daxter. So I think it’s cool when Daxters name gets back on a game, it gives those classic PS2 vibes.

Daxter



Shadow the Hedgehog
Shadow is an interesting one. I never played Sonic growing up. I was more of a Mario guy. However, I’ve always loved Sonic’s supporting cast. Knuckles and Shadow were so cool looking. I remember begging mom to rent Shadow the Hedgehog. And she let me. Boy, was I surprised. I was 11 when it came out. You’d think I’d be at the right age where a gritty, explosive, high octane adventure would be screaming my name. But this game did not click with me well at all. I really could not have played more than a level or two. Maybe this is because it’s still more or less a Sonic game? I still like Shadow as a character, but I just couldn’t get into the game. I don’t know if it was because of GTA3 or what, but it felt like every franchise around this era wanted this gritty mature vibe to them. It makes sense not wanting Sonic to be the lead in this title. It kinda goes against the lovable brand Sonic had spent the last decade building up, meaning Shadow was a perfect fit here.

Shadow The Hedgehog



Diddy Kong
Last today is Diddy Kong. He started off as Donkey Kong’s sidekick in Donkey Kong Country, a 2D side scrolling action platformer. He’s fun with an awesome design. Diddy Kong would get a chance to shine early in his gaming career. He became the main character in Donkey Kong Country 2: Diddy Kong’s Quest. A sequel held in very high regards. Im sure it helped that Donkey Kong’s name was plastered on the box. A few years later, he would land his own title on Nintendo’s new console, the n64. Diddy Kong Racing stood out against Mario 64. It had an open world, boss fights, new characters. It was a fresh spin on Kart racers in the face of the titan that was Mario Kart 64. Impressively enough, a lot of people say they actually prefer Diddy Kong Racing over Mario Kart 64. Making it, in my opinion, a very successful spin-off. Diddy Kong has remained active in the gaming world. He’s a playable character in the Smash Brothers series. He’s still at DKs side in the Donkey Kong Country series. He was even a playable character in DK64. His Flagship racer even got ported over to DS. While he’s remained relevant in gaming, it is still hard to see a new Diddy Kong Racing game getting greenlit if even F-Zero can not get one. Not to mention, Rare, Diddy Kong’s creator, has gone on to live at the farm up north.

Diddy Kong Racing



A fun part about doing this topic is seeing all the ways or reasons they try out the side characters. Luigi and Diddy Kong got completely different genres than their main protagonist counterparts. Daxter was used on Sony’s handheld, PSP. While Shadow was used to test out a more teenage centric edgy attitude. It’s neat to see some of these ideas played out. So guys that does it for part one. What’s your favorite game or character listed today? And which characters should be in part 2? Don’t forget to subscribe. We will see you in the next one.

Franchises That Deserve a Shot on the Switch

Seems like everybody is reporting on how Nintendo will be releasing the Switch successor by some time in 2025. This means we’re in the homestretch of the Switch’s prime. So many of my favorite entries of Nintendo’s most beloved series are on the Switch. Mario Kart and Smash Bros have arguably never been better. Mario Odyssey and Kirby and Forgotten Lands are borderline masterpieces. Zelda has had a barrage of fantastic titles. The entirety of Pikmin is now playable on the Switch. But Nintendo has a massive backlog. Many of those franchises don’t have remakes, remasters, collections, or sequels on the Switch. I think being on the Switch has a force multiplier aspect about itself. If Nintendo put Ice Climbers on the Switch I think it would sell well. So let’s look at some franchises that deserve a shot on the Switch.



We’re going to start with Donkey Kong. Maybe this is technically cheating, because Tropical Freeze did get ported over to the Switch early in it’s lifespan. However, if I’m not mistaken, Donkey Kong has gotten a new game on every Nintendo console. If things hold as they are, that streak will come to an end. I’d love to see a true sequel to Donkey Kong 64, or at least an open world DK game. But if Donkey Kong Country got a new entry, no one would complain. Especially since players have long viewed Nintendo platformers in three tiers: Easy, medium, hard. The easy platformer being Kirby. The medium platformer being Mario. The hardest being DK. That’s why it’s very weird Donkey has not got a new title in the extensive life of the Nintendo Switch.



Next up is F-Zero. My only explanation here is Nintendo believes in the cannibal theory. This is to say that F-Zero would eat Into Mario Kart 8 Deluxe’s sales or player base. Mario Kart 8 Deluxe is the highest selling Switch game to date. But again, if Nintendo would just use the same tier system it does for the platformers, I don’t think it would be a problem. In this instance, Mario Kart could be a more wacky arcade racer. While F-Zero could appeal more to speed Junkies. Personally I feel as if both games could occupy a spot in Nintenon’s online repertoire. Nintendo did test the waters with F-Zero 99. Hopefully that was enough of an experiment to motivate Nintendo into launching a new game in the series!



The next title I’d like to talk about is Kid Icarus. Honestly, I don’t have a lot to pull from for this one. Sure, Kid Icarus is one of Nintendo’s oldest titles, dating back to the NES. And sure, it wasn’t totally forgotten about thanks to its 3DS release. But that’s about it. Pitt and Palutena have been represented In Smash Bros, making that the last time we’ve seen Kid Icarus characters. I will say Kid Icarus Uprising on 3DS is often cited in people’s top 10 3DS games, so that game does seem to have been a roaring success. My fear though, is that the game came out 12 years ago and has had no traction since then.  I also think the Wii U would have been a perfect console to do an Uprising sequel. At this point I’m not sure where they would go with the franchise. However, the Switch seems like a perfect time to reinvent the series.



Now we move on to Chibi Robo. Chibi Robo started off life as a hidden gem all the way back on the Gamecube. It did go on to get some sequels on the DS family of handheld. But I want to see Chibi on the Switch. The internet and home appliances have been revolutionized over the last couple of decades which I think could make game design interesting. You could have a roomba that moves in and tries to steal Chibi’s job or constantly trying to suck him up on his vacuuming adventures. All the appliances could be sentient (like a talking fridge or what have you.) I don’t know, I feel like in this day and age a new Chibi adventure could have some really fresh ideas with that Nintendo storytelling and world building charm. It’s something I want to see sooner than later.



Last game today is Star Fox. Star Fox has always been my favorite designed Nintendo character. The dude screams cool. I have played Star Fox 0 and I’m not a hater of it. I get it if the unique control scheme turned people off or if it didn’t capture that nostalgic feel of Star Fox 64, but I definitely didn’t hate it. What I want out of the next Star Fox game is a perfectly blend of linear, on rail shooting levels, mixed with sections on feet and in the other vehicles. Star Fox could probably pull off a big open world adventure thanks to all the machines he has access to or could be created for the purpose of this game. But it doesn’t have to be a big sprawling adventure. It doesn’t have to be Star Field to be an awesome mix of both genres. I loved Star Fox 64 and Adventures. If you could take the best of both and create a hybrid escapade, that sounds awesome. Though, they may take him more back to his roots and be a strict on rail shooter. Let me know how you think they should handle whatever comes next for Star Fox.



So that’s the franchises I think deserve life on the Switch before we move on to whatever next. I know we left off some great series like Ice Climbers and Punch Out, so let me know below what are some other series that deserve some love right now! Thanks for watching.

Every Time Luigi is Playable in a Main Line 3D Mario Game!

Mario has gone on many adventures through the decades. More times than not, his brother, Luigi, is there to give a helping hand. Today, we’re looking at every time Luigi is playable in a Main Line 3D Mario Game.

This topic is based on a short I did on our YouTube channel (Dahubbz).

Mario’s first foray into 3D space was back on the Nintendo 64 with Mario 64. Now, despite all the playground rumors about how L was real, Luigi does not appear in the game. However, almost decade later, Mario and crew would return to Peach’s Castle in Super Mario 64 DS. This time around, Luigi would be playable. I guess L was real after all!

Luigi in Super Mario 64 DS

Super Mario Sunshine would skip Luigi altogether. Don’t feel bad for him though, as he got his own game in Luigi’s Mansion! That’s moving up in the world. So now we hop over to the Wii, here he is playable in two more titles, Super Mario Galaxy and Super Mario Galaxy 2. He starts out as an NPC Mario must first rescue. Then, as an unlockable, he becomes a fully playable character.

Luigi in space!

Meanwhile on the Wii U, Luigi would be a playable character on Super Mario 3D World alongside Mario, Peach, and Toad. That’s good company!

Luigi and company chilling on the beach!

Lastly, in Super Mario Odyssey Luigi leads the fun mini game “Luigi’s Balloon World”. Though, he is not playable.

Luigi in Super Mario Odyssey

So there you have. A brief look at everytime Luigi is a playable character in a 3D Main Line Mario Game! Thanks for reading everybody. Have a great rest of your day!

What was the first video game to scare you? (Ask Reddit)

Reddit asked “What was the first video game to scare me?”

Here’s my answer!:

My dad played the OG Resident Evil games when I was a kid. I can’t say they messed me up or anything. Years later, I rented RE4 to play on my own. Didn’t take too long to get jumped by a villager and have Leon decapitated, and I was thinking, “Yeah, maybe this isn’t for me”.

Let me know what was the first game to scare you?

There a video fork of this topic on my YouTube shorts and Instagram reels. So feel free to follow me over on those sites and watch the videos. Thank you guys so much!

Video Game Compilations!

Video Game Compilations

CHECK OUT OUR YOUTUBE VIDEO!



Compilations are super neat and some of my favorite items in my collection. There is a convenience to compilations. Having so many games in a single package has always fascinated me. I think my earliest experience with compilations was the Legend of Zelda Collector’s Edition on Gamecube. Boy, is this thing awesome! It combines 4 Zelda titles into one tiny disc. It’s got the two from the original NES as well as Majora’s Mask on N64. But far and away the prize jewel here is the demo of Wind Waker.  I don’t think this collection could get any better. Oh, my gosh this thing even has Ocarina of Time on it!
This compilation is truly insane with the game choices.

Zelda Collector’s Edition on Nintendo GameCube



I mentioned Zelda being one of my first experiences with gaming compilations. However, these  video game collections predate even that. While I couldn’t find any concrete resource for what the oldest compilation is, I’m sure we all think of the same game when we think about  compilations, Super Mario All-Stars.

Super Mario All Stars

All Star Collection came out in 1993. I came out in 1994. So I wasn’t around when it came out. But I can only imagine the hype of having the first 3 Mario games plus the Lost Levels thrown in for good measure on one cart. Mario was a gaming force that swept the entire world. It revitalized the gaming industry and put Nintendo on the map. Nintendo found a way to repackage the same games and create an unbeatable value proposition for its consumers. They didn’t want the end of the NES to be the end of classic Mario. So they ported over all the original Mario games in one collection. However, Nintendo went the extra mile and gave the fans a real treat. The Lost Levels.

Super Mario the Lost Levels

For those of you who don’t know, this was the original sequel for Mario 1. However, it was deemed too difficult for Western audiences. Thus, our Mario 2 looks a lot different. This Super Nintendo compilation was the first time we here in the states got to play this previously Japanese exclusive.

Super Mario Bros 2 in the states.



I love when compilations have bonuses like unreleased games, unlockables, or any new ways to play old games. Look at the SNES Mini. It gave us Star Fox 2. Star Fox was revolutionary with its mode 7 graphics. Nintendo was quick to get Star Fox 2 in development. Well, around this time, the 5th generation of gaming had launched. Real 3D graphics were officially here. Plans for Star Fox 2 were scrapped and never seen again. Fast forward over 20 years, and the SNES Classic releases with all your favorite Super Nintendo titles: A Link to the Past, Earthbound, Super Mario World, Super Metroid. The gang was almost all here. Wait a second. What is that? Star Fox 2 gets an official release on the SNES classic!? Those are the kinda announcements that make compilations something special!

Star Fox 2



That gets us back to the Super Mario 3D All Stars. What a controversial collection. Let’s break it down some.
There is no need to hop from the N64 to Gamecube to Wii. Another awesome aspect is that the console these compilations are being released on are more than likely going to be the latest and most up to date consoles. This means you get all the benefits of modern consoles. Online leaderboards, HD graphics, achievements and trophies, and in the case of the Switch, portability. This means you can start your day playing Super Mario 64 in bed and stroll down to the local park and play Super Mario Sunshine without ever changing consoles. A lot of people dunked on the Super Mario 3D collection for Nintendo putting in the bare minimum effort, and well, yeah, they’re technically right. There’s not a lot in the way of extras. I would have liked for Mario 64 to have had the mini games from the DS version as unlockables. Or maybe an HD version you could switch between for new fans and purest. And I guess asking for Mario Galaxy 2 was asking for too much. Still, the ability to freely switch between 2 of the best games ever made and Sunshine with added mobility is still a strong case for why this is one of my favorite compilations of all time.

Super Mario All Stars 3D



Okay, how about we look at another compilation on Switch. The Spyro Reignited Trilogy. This is what I wanted Mario 64 to look like. Spyro looks and feels amazing here on the Switch. The Spyro Trilogy was a special treat for classic and new 3D platformer fans alike. With the awesome iconic levels of the past with a fresh coat of paint, this was a match made in Heaven. They even went back and added skill points to Spyro 1. These serve as achievements and add some fun side quests to do while revisiting a favorite you know super well. The only bad thing to complain about here is that they only put the original Spyro on the cart. Spyro 2 and 3 are digitally downloaded.

Spyro Reignited Trilogy



We’ve talked about how these collections are perfect for replaying old favorites. But what about the opposite side of things – franchises you missed completely. For me, that’s the Klonoa collection. Klonoa on PS1 and PS2 are expensive! For the pair , you’re looking at about $400. Not to mention, they’re some of the harder titles to find on their respective consoles. The Switch rerelease helped allow thousands of players to discover the wondrous world of Klonoa for the first time. It’s a blast. This version added a new difficulty mode, the Easy mode. This is a welcomed addition for people who aren’t crazy about difficulty in video games and just wants to enjoy the game. Plus, some of the platforming alone is difficult enough without even mentioning the damage aspect of the game.



We’ve been talking a lot about Nintendo compilations , but Sony has had some bangers, too. The one that comes to my mind is the Ratch and Clank Trilogy collection. This is, without a doubt, maybe my favorite compilation of all time.
It’s just so good. You get one of the best trilogies in all of gaming. The Ratchet and Clank series  on PS2 now moved to the PS3. Trophies are here. Graphics are updated. And all 3 masterpieces in one collection. To me, this perfectly embodies what makes these collections must own for fans.


The last compilation to talk about today is the Kirby’s Dream Collection. I wanted this compilation so bad as a kid and never got it.
So it was one of the first games I grabbed as an adult. Having 6 Kirby games on one disc was enough. But this game killed it with the extras. I’m going to quote the most trusted source in all the internet land for this, Wikipedia. So shout out Wikipedia! Kirby’s Dream Collection also features 13 new challenge stages based on those found in 2011’s Kirby’s Return to Dream Land.[3] An additional museum section features box art and video spotlights for every game in the Kirby series released through 2012, along with three viewable episodes from the anime television series Kirby: Right Back at Ya! (“Kirby Comes to Cappy Town”, “Crusade for the Blade”, and “Waddle While You Work”).[2] In addition to the game disc, the package includes a booklet that highlights Kirby’s history and provides behind-the-scenes trivia about the series, as well as a soundtrack CD containing 42 music tracks from past Kirby games and three new arrangements by the HAL Laboratory sound team. – per Wikipedia.

The museum feature in Kirby 20th Anniversary Collection



What’s not to love about that? And compilations in general, really. Every time the Switch gets a new collection, I get excited. I think about how the Baten Kaitos and Etrian Odyssey just got collections released semi recently. I’d love to add them to the collection eventually. Let me know if you guys have the same fondness about these collections as I do. And tell me, what’s your favorite video game compilation. Let me know down below!

The Future of The Legend of Zelda series!?

Today we are talking about an interview that is making its rounds around the internet and in video game circles. Zelda series producer Eiji Aonumoa told IGN “It’s interesting when I hear people say [they prefer the old entries] because I am wondering, ‘Why do you want to go back to a type of game where you’re more limited or more restricted in the types of things or ways you can play?’ But I do understand that desire that we have for nostalgia, and so I can also understand it from that aspect,” said Aonuma.” He pondered during his interview.

If you want to watch our video over this topic, check it out here: https://www.youtube.com/watch?v=JDEJWKzUqU8&t=14s

Read the full interview here: https://www.ign.com/articles/zelda-tears-of-the-kingdom-interview-nintendo-eiji-aonuma-hidemaro-fujibayashi

These comments were made in regards to people apparently wanting to go back to the old formulaic Zelda. Personally, I got my Wii U Christmas of 2013. Zelda Breath of the Wild and Smash Brothers were the two main reasons I wanted the machine. I remember waiting years, following every ounce of news about Breath of the Wild leading up to the release. This was one of the most anticipated releases of my life. Playing through it, it lived up to the hype. 

So many people wanted to focus on the changes like they were negative. No heart pieces, no traditional dungeons, no loose linear structure. Everything had changed. And I found myself defending it. The shrines were a modern and sleek way to give the players a sense of progress. And it even granted the player freedom how they chose to strengthen Link. Want to survive battles easier, go for Heart Containers. Want to have a smoother time traversing the wild, fill that stamina bar up baby. I loved the way we were piecing together the world and the lore through memories. The korok seeds were a collectathoners dream. I loved my time with it.

But when my time with it was through, I had no urge to replay it. In fact I find myself saying its my second least favorite Zelda. Only above Zelda 2. Why is that?

It just feels hollow. Nothing makes me want to replay or revisit it. It was a blast playing for the first time and discovering everything. But nothing hooked me enough to want to replay it. Whereas Wind Waker on Wii U jumped up to maybe my 2nd favorite Zelda. What’s the difference? Wind Waker feels like an epic quest. Setting sail with nothing and watching Link become the hero he was always meant to be is just something special. Wind Waker is pretty open world too. It doesn’t suffer from the hollow issue; there’s always an island to explore, treasures that await and monsters to defeat. It has some of my favorite NPCs and items in the whole series. It’s a massive open world that doesn’t feel empty nor tedious to search. 

Which gets me to what I want to talk about today. Is Breath of the Wild really that different from the rest of the series. And was that a positive shift? 

People act like Breath Of the Wild was the first open world game. Many could argue the original Zelda was one of the first ever open world games in general. As the player can explore, I believe any of the first 3 dungeons in any order. The other games may be a bit stricter with progression, but most of the cities are available after you leave your hometown. With only the dungeons and heart pieces really locked behind items.

I think Breath of the Wild handled open world perfectly, as I discussed in my video addressing open world gaming (https://www.youtube.com/watch?v=3Ksjo1xPkMw). They give you a brief tutorial, all your runes, and say have fun. And have fun we did. But if you’re like me, the runes just weren’t enough. Breath of the Wild can get teased for being called a sandbox physics engine. There can be some truth to that with the magnet and stasis. The bombs were a must have return for the franchise as they are arguably the most iconic item in the series. Cryonis was a welcomed addition to Links arsenal. But I found myself missing items like the Lens of Truth, the Hookshot and many others. We knew we weren’t getting them either. The runes in Tears of the Kingdom are all relatively fresh ideas here. Ultra Hand is awesome, allowing Link to interact with so many objects in the game world. Fuse, admittedly, may be one I under utilize. As the name suggests, it grants Link the power to combine objects together. Recall, in my opinion, is the most lame one yet. But it plays nicely with the physics engine reputation the new Zelda games have garnered. Ascend is easily one of my favorite power ups in any Zelda game. In my opinion, it’s what sold me on Tears of the Kingdom as an evolution and not a copy of Breath of the Wild. It gives Link the ability to travel through surfaces to reach new heights. It’s amazing for exploring and discovering new areas and locations. While I don’t believe the runes are as cool as the old school items, they were definitely a nice way to break from the mold while still maintaining a semblance of old Zelda. 

Some of the most fun I have playing Zelda is reaching a location that is inaccessible at the moment and thinking “wonder what item gets me in here” or wonder what is hiding behind that secret area? It’s a great motivator to encourage players to return and re-explore areas they thought they were through with. Breath of the Wild and Tears of the Kingdom still offer many puzzles that can give you that “ah-ha” moment through the shrines, of which there is a lot. And I’m not one who hates on the divine beast, as I found myself enjoying them more than others seemed to. To me, oddly enough, it’s just that world feels empty. The chest that you may find will not offer anything special. As weapons break, you have all your items from the start, and heart pieces are gained through the shrines. Meaning, if you see a chest off in the distance, you know you won’t find anything in there of real worth. 

All this is to say that yes. At its core Breath of the Wild and Tears of the Kingdom are the most open world the series has ever been, but at what cost? As the lands, in my opinion just aren’t worth exploring. The korok seeds are the only real thing here worth collecting. They are used to expand your inventory slots. Which is good, but hardly worth all the time it would take to track them down. I often circle back around to Ocarina of Time or Wind Waker because I feel they are near perfect games and capture what it means to be on grand adventures. They are a perfect blend of open world while maintaining direction. Every action feels like it has a purpose and adds to the bigger picture. Nothing feels forced or time consuming. Everything feels like it is here for a reason. Things are fun to explore and have rewards. That’s the issue with giving you everything up front. You won’t be rewarded with light arrows or magic or what have you. 

So how would fix Zelda moving forward? It’s a tough problem to have. By removing items and rewards, you are removing part of the fun in exploring these worlds. However, if you reintroduce all these extra things, you complicate the game. Thus sacrificing what works about the two newest Zelda outings. I think my simplest solution is this. Find a way to blend runes with progression items. Runes will be given all at once and at the beginning. While progression items will be concentrated mostly on dungeons. Keep the shrines, but reduce the number. Shrines will extend stamina while heart pieces return to the overworld. Yes players no longer have to choose between the two, but who cares? Games are meant to be fun overall. And players can skip one or the other if they want a challenge. This is how I would fix things. It would give the over world more of a purpose, while still keeping the new open world feel that the games are crafting.

Which style of Zelda do you prefer? Are you fan of the open world gaming, or do you prefer the formulaic style we were use to? Thank you guys for reading and have a great day!

I asked chatGPT for Five Nintendo 64 Hidden Gems!

Hey guys! If you remember, a few months back we asked ChatGPT to come up with a list of 5 Nintendo GameCube Hidden Gems. Well, we are back at it. Only this time around, we suggesting it do Nintendo 64 games? What games will it collate into its list this time around? After all, the Nintendo 64 is considered very top-heavy. Sure, it’s top 30 or so games can compete against the best of the best of any other console. However, unlike the Super Nintendo or Playstation 2, its catalog of games isn’t nearly as deep. Surely, that means there’s some unknown games with some real potential. Remember I also asked it to write it in a Youtube script format. Enjoy!

Remember if you would prefer to watch this, I did a video over this topic on my Youtube channel (Dahubbz) https://www.youtube.com/watch?v=vvTL_WY5MLE&t=6s

“Hey, gamers! Welcome back to our channel, where we love to unearth hidden gems from gaming’s past. Today, we have something special in store for all you Nintendo 64 fans out there. Get ready to discover five incredible hidden gems that you might have missed. Let’s jump right in!”

“Our first hidden gem is none other than ‘Mystical Ninja Starring Goemon.’ Released in 1998, this action-adventure game combines humor, platforming, and RPG elements into a unique experience. Follow Goemon and his friends as they traverse beautifully designed levels, battle quirky enemies, and solve puzzles. Trust us, this one will leave you smiling from ear to ear!”



“Moving on to our second hidden gem, we have ‘Rocket: Robot on Wheels.’ Developed by Sucker Punch Productions, the studio behind the ‘Infamous’ series, this game offers a captivating blend of platforming and puzzle-solving. As Rocket, a lovable robot, you’ll explore an amusement park filled with challenges and secrets. With its charming characters and clever level design, ‘Rocket: Robot on Wheels’ is an underrated gem that deserves more attention.”



“Next up, we have ‘Blast Corps.’ This explosive action game from Rare combines destruction, strategy, and puzzle-solving in a way that only the N64 could deliver. As part of a demolition team, your mission is to clear a path for a runaway nuclear missile carrier. Use a variety of vehicles and creative methods to demolish buildings, navigate obstacles, and save the day. ‘Blast Corps’ is a thrilling and addictive experience that will keep you hooked for hours on end.”



“Our fourth hidden gem takes us into the world of racing with ‘Diddy Kong Racing.’ While many are familiar with ‘Mario Kart 64,’ ‘Diddy Kong Racing’ often goes unnoticed. This game offers a robust single-player adventure mode, where you’ll explore different worlds and engage in various racing challenges. With its vibrant visuals, memorable characters, and an incredible soundtrack, ‘Diddy Kong Racing’ stands tall as one of the best racing games on the Nintendo 64.”



“Last but certainly not least, we have ‘Paper Mario.’ While ‘Super Mario 64’ stole the spotlight, ‘Paper Mario’ offered a delightful twist on the traditional Mario formula. This RPG combines turn-based battles, charming storytelling, and a unique papercraft aesthetic. Join Mario on an epic quest to rescue Princess Peach and collect the seven Star Spirits. With its witty dialogue, engaging gameplay, and unforgettable characters, ‘Paper Mario’ remains a beloved classic among N64 enthusiasts.


And there you have it, five incredible hidden gems for the Nintendo 64 that you absolutely must play! Whether you’re a long-time fan of the console or new to the N64, these games will provide you with hours of entertainment and nostalgia. Let us know in the comments which one you’re most excited to try out.

So there you have it. ChatGPT gave us 5 interesting picks. My favorite here is Goemon. Paper Mario and Diddy Kong just don’t feel like hidden gems. So with that in mind, what games would you add or remove from this list. Thank you for reading. Have a great day.

Will Grand Theft Auto 6 Be the Best Video Game Ever?

Grand Theft Auto 6

What an image? Grand Theft Auto 6. I never thought the day would come. Seriously. Guys I beat Grand Theft Auto 5 on my Xbox 360 my freshman year of college. I beat that game so long ago I hadn’t even met my wife yet. Needless to say, I’ve been waiting for this one. I’m not much of an online multiplayer guy. So I beat the main campaign and didn’t fool around much with the online modes of the game. Meaning, GTA 5’s DLC didn’t really do much for me. With all that in mind, it’s safe to say Grand Theft Auto 6 is one of my, and I’m sure many others as well, most anticipated games of all time. So honor Grand Theft Auto 6, here’s 6 questions I have going into the reveal trailer.

#1 Will Rockstar Keep an Emphasis on Story Mode.

This may sound weird. How many people actually play the games for the single player story mode experience? Prior to Grand Theft Auto 5, I feel like the notion was no one actually beats the campaign. They treat the game like the ultimate sandbox world that it is. If you advanced in the story it was just to unlock other parts of the game map. Then, when 5 came around, people flocked to the multiplayer. Yet, I played through and beat 4 and 5. I loved both campaigns. GTA 5 was groundbreaking in my opinion with how you could switch between 3 different characters, pretty seamlessly, too. My minds been racing for a decade on how they could top the three way character dynamic of Grand Theft Auto 5’s single player experience. 

#2 Will We Have the Return of Character Swapping

With that said, will Rockstar make a triumph return to the 3 character option? Or will the story mode be a more traditional one main character story? To me, a single main character is not a deal breaker. Though, I do wonder if they’ll try to push the boundaries and say do 6 characters or something wild. I’m sure there’s a sweet spot to the number of characters they would want you actively juggling between. Either way, I’m interested to see what they come up with.

#3 Where Will the Game Be Located?

When I saw the teaser image I assumed the location would be Vice City or back to Los Santos. Honestly, I was hoping for a new location. However, considering I got my start in Vice City, I would love to see an overhauled version of Vice City running on the latest hardware. So, if we aren’t getting a new location, I’m fine with revisiting Vice City.

#4 Will Old Main Characters Make A Return?

This is something I feel like they could do to help give this game “break the internet” levels of excitement. For example, will Tommy Vercetti be featured in Grand Theft Auto 6? Vice City was set sometime in the 80’s. When will 6 take place? Will any of the crew from Grand Theft Auto V be in the new game? Or will we get an entirely new cast? 

Tommy from Vice City

#5 Will It Get a Nintendo Switch Version

Nintendo has a brand to uphold. Grand Theft Auto tends to be the furthest thing away from that brand. Still, the Switch finally did get a Grand Theft Auto game in the form of the Grand Theft Auto Trilogy. I never got around to playing this one, but I seem to remember people saying it wasn’t the best version of these games. With all that being said, will Rockstar and Nintendo strike up a working relationship to get the latest outing on Nintendo’s console. 

#6 Will This Be The Best Game Ever?

A bit of a hyperbolic question, maybe. However, I think any generation of gamer over the last 20 years probably has a Grand Theft Auto game somewhere in their top 10. I know Grand Theft Auto IV was my favorite game for a long while. I assume Grand Theft Auto 6 will carry on that trend of being an industry standard for Rockstar. I think it’s safe to say the hype following Tuesday morning is going to be insane.

So if you’re into the Grand Theft Auto series maybe check out our Five Games That Did Open World Perfectly! Thank you guys for watching. Let us know if you’re excited for this one or any other games you’re eying