Let me start by saying this is in no way bashing this article or its writer. I think it’s a great article actually. Read the original article here before reading my take on his article.
Secondly, I am making a YouTube video to correspond with this blog if you prefer the video or spoken form more. Watch it here!
Okay, so both of those disclaimers out of the way, let’s jump into it.
So this article by Comicbook.com caught my eye late the other night before bed. Many profound thoughts ran through my head. My first thought was obviously what the new type was going to be? X and Y was the last Gen to introduce a new type, Fairy. And only the second generation to do so. Johto added both Steel and Dark. I would like to think all 3 have been welcomed additions to the core typings.
Secondly, I questioned why they were introducing a new type in a spin off game. Yes most remakes have been well received and I think many are excited to revisit Sinnoh. Still, it felt risky creating a new type in a remake, something that has never been done before (and stuck. Like how Shadow Pokemons never made it past the Gamecube spin off games.)
Very early on the jig is up. ” A lot has changed since Pokemon Diamond and Pearl first released in 2006, including the addition of Fairy-type Pokemon.” Starts Marc, the author of the article. “There are still a lot of questions about Pokemon Brilliant Diamond and Shining Pearl, but we now know that Fairy-type Pokemon will be represented in the remake when it releases”
The new type he is referring to is Fairy. As anyone who has followed Pokemon with any consistency through out its last handful of installments, X and Y came out 3 generations ago back in 2013, you wouldn’t exactly think of Fairy as a new type anymore. However, the point he is getting at is Fairy wasnt out during Pokemon Diamond and Pearl’s initial releases.
Pokemon Diamond and Pearl launched on Nintendo DS all the way back in 2006. Hot of the release of GBA staple Pokemon Ruby, Sapphire and Emerald, Diamond and Pearl were Pokemons first foray onto Nintendo’s newest handheld at the time. For those doing the math, Pokemon Diamond and Pearl were released 7 years prior to Pokemon X and Y and two whole generations before.
So the first time the players traversed the wonderful region of Sinnoh, Fairy types were nearly a decade away from emerging as the newest type. So in some way, Marc is absolutely right. Fairy is a brand new type to Sinnoh. New moves, new weaknesses and strengths, and brand new strategies await those returning to the region in the fall.
However, as we have demonstrated, Fairy is far from a new typing. Thus I found the article title to be misleading. As I said, I do actual like the article. It gives historic Pokemon background and states its point and view and even mentions how Fairy types add a whole new dimension to a game some of us may have logged hundreds of hours in. I just didnt care for the name.
So if you made it this far into my article, I would like to know if you considered this title or article to be clickbait. As a good journalist, your article will always rely somewhat on clickbait. Its just the nature of the beast. I’m just curious if, after reading the original article, you found that article to be misleading. It’s a question on modern day journalism and how much can a title get away with. This is far from the worst example I’ve seen. However, as someone who does video game reviews and news topics here, I’m very interested in what my audience thinks about this topic.
Thank you guys so much reading. Have a great day!
Pokemon Unite came out earlier this week and Jessica and I played a few rounds with it. When I wrote this article, I was Lv. 7 and only had played a few Ranked Matches. Meaning, some of my early gripes are remedied (but definitely not all.). Any text in italics are current me adding in new thoughts to the article I wrote 2 days ago.
Let’s start with the first thing I noticed. The roster. The roster is loaded for a new game but is shallow compared to the franchise as a whole. Pokemon Unite starts off with 20 Pokemons available to unlock through a various amount of methods. The player gets to choose 1 of 5 Pokemons to stat with. That selection is comprised of: Charizard, Pikachu, Talonflame, Eldegoss and Snorlax. (1 Pokemon for each of the 5 roles.) I chose Talonflame and have enjoyed him. Charizard is by far the least seen Pokemon from this list, surprisingly. Snorlax has impressed me a lot from what I have seen other people do. Apparently Pikachu is really good. I never run against the same teams in ranked, which is great. The roster seems nice and diverse for now. This is good because it leaves room for the game to receive plenty of updates to keep the game alive.
At first glance, I thought most of the Pokemons were from Gen 1 and 8 exclusively. Though I found a few exceptions such as Absol and Talonflame. Type diversity is also great but as a result, no one type has a lot of variety. Most types have at most 2 Pokemons (i.e. Flying has Talonflame and Charizard. Fighting has Lucario and Machamp.). As new Pokemons roll out into the game I hope they don’t oversaturate any one type. I could see Psychic or Fighting or something similar really getting favored with the addition of more Pokemons as the game goes on.
The Map is something my opinion has improved on but is still not completely changed on. The Map is extremely restricted to Remoat Stadium and the training stage. (After unlocking quick matches you can access to a new stage). Still even with the addition of the second stage, there’s a lot to be desired. For starters, each map is only accessible in one game mode. So Remoat Stadium is only playable in regular 5 v 5. While the second stage is reserved solely for 4 v 4 quick match. Give us a few more stages for each mode and this game will truly start to shine. This is another area the game can be improved on with future updates.
Their ideas for move learning is really great here. It works on a branching path system akin to Bloon Tower Defense. I found the branching path in move selection to be sweet initially. However, after playing multiple rounds, its another area I hope the game can improve upon. If not, this is the area of the game I feel needs the least improvements (as there’s a lot to like about it as is). Your Pokemon can learn 4 moves. 2 of which have split pathways we discussed earlier. This provides plenty of mix and match flexibility to keep the game feeling fresh. It’s not the format I’d like to see updated. Its more so maybe adding in another possible learn set for each Pokemon. This probably wont be necessary with the addition of future characters. But for example, giving Slowbro access to Recovery or Confusion/Confuse Wave. With this pathway you could select a tanky role or a defensive role. This gives Slowbro a nice change of pace each time you use them. I find myself playing multiple different roles as a Slowbro main. I can help clear up weakened Pokes our offensive teammates didn’t finish off. I can guard a base when they make a push. Or if they lack a real threatening presence, I can use utility moves to actually be offensive.
To continue an earlier point. A better representation of types is needed. Water only has Greninja and Crawbird(I could not remember Cramorant’s name when I first wrote this. haha). While Greninja is great, the inclusion of Blastoise or Milotic would be nice. Gyarados seems like a rather obvious inclusion eventually. Ground has no representation at all. Steel is only featured as Lucario’s secondary typing. Crustle as the sole Bug/Rock Pokemon is offensively bad. Adding in Scyther and Scizor would help on both fronts. Ariados could be a support Pokemon if it could set up speed traps with webbings and have access to Poisoning effects. I could understand them not wanting an annoyingly sturdy Steel type, so maybe add in Excadrill? He is not pure Steel or even primarily Steel but he is a great Pokemon from Gen 5. Donphan would be another interesting ground Pokemon. Also, both Donphan and Scizor would help address the fact that there are no Johto Pokemons at all on the roster…
Now on to the cosmetic aspects. Pokemon has always struggled with this. The characters lack anything really separating them from other trainers. The Pokemons can have awesome themed outfits unlocked for them but I dont yet understand the in-game currency (I do a little better now. There’s three types of currency, each with their own usage). There’s a lot of content here while also feeling like there isn’t any. It is kind of weird. I’ve mostly been playing through the battles, occasionally checking out some of the other menus. Admittedly, I dont get everything. As an update to this, there’s so many Pokemon’s, Outfit’s, battle items, and currencies, you’ll almost always be unlocking something after each battle. However, you will, in reality, use very little of these unlockables. I am glad they are there. Don’t get me wrong. However, most of the time it just feels like you are clicking through pop up windows.
There’s a battle pass area where you can complete challenges for rewards, daily missions you can complete for rewards and daily log on bonuses that can be turned in for rewards. There’s even stage specific challenges, too! But again, this mostly a second language to me now. You are able to obtain 2 or 3 more Pokemon this way including Venusaur (As well as Slowbro!). So that is pretty cool.
All in all this is my first foray into a game like this and I am enjoying it. Of course, it being based off Pokemon and my ability to play with my wife help. The Pros here are plenty. Lots of challenges, awesome Pokemon and simple gameplay make it easy to jump into. The cons are that while it is a team based game, your fun can be hindered if you or your teammates arent great at the game (I still very much feel this way). Character customization isn’t great and the lack of stage selections is lame (Also, still very much feel this way.)
So, after playing with the game another day, my issues are still the same. However, my biggest issue is the lack of a second, at least, stage on 5 v 5. However, this still may be my favorite release of the year. Not bad at all for a Free to Play MOBA!
However, I think this was a strong launch and I look forward to playing more!
Favorite Pokemon: Slowbro (10 Battles 5 Wins), Talonflame (3 Battles 2 Wins), Zeraora (3 Battles 1 Win)
My Trainer ID: 2YPR4TT
Jessica’s ID: A8263QE
That’s all. Thank you guys so much for reading. Leave your thoughts down below! Thank you again for reading and have a great day!