Category Archives: Nintendo

Nintendo just released the best shadow drop of the year!

Hey guys. If you haven’t seen it yet, Nintendo just announced and released Wario World. You will need the Switch Online subscription to access it and a variety of other games.

Wario World was released in 2003 for the Nintendo Gamecube. It was developed by Treasure. It remains one of my favorite 3D Platformers even to this date.

This adds to the Gamecube’s excellent line up present on the Switch 2. Some of the other stellar offerings include: The Legend of Zelda- Wind Waker, Luigi’s Mansion and F-Zero GX.

This also helps solidifies a great run the Gamecube is having. Kirby Air Ride got a sequel in Kirby Air Riders. Paper Mario Thousand Year Door got a remaster. If we go a little further back, Super Mario Sunshine was included in the Super Mario 3D All-Star collection.

Are you going to be checking out Wario World? Let me know. Thanks for reading and have a great day!

What Is the Best Year of the Nintendo Switch?

This post was originally written for one of my YouTube video during the blog hiatus. Some of the comments and dates are now outdated. Either way, enjoy!

The Nintendo Switch has had an excellent, almost unprecedented run through its mainstream retail relevancy. And while I can’t say there’s no end in sight, 2024 is shaping up to be one of, if not the best year for the Switch yet. Now, even though we’re getting a couple of Mario games in Paper Mario, Mario and Luigi, and Mario Party, the lack of Mario Odyssey 2 stops me from saying this year is 10 out of 10. It also looks to be devoid of Pokemon and Kirby. Two of my other favorite Nintendo Franchises. Still, that hardly stops me from putting this year in the upper half. And who knows, with the possibility of some stealth drops later in the year, maybe we haven’t even seen all Nintendo has to offer us this year. So, I’ll wait til January to cast a verdict on this year as a whole. With that in mind, which of the nearly 8 years of Nintendo Switch would I say is the best? Well, today we’re going to take a look.



Each year of the Nintendo Switch has surely offered some highlights. I don’t think anyone is saying 2018 is the best year of the Switch, but Super Smash Brothers still dropped and was a goliath right from the jump. 2020 was much maligned due to the onslaught of rereleases (and you can watch our video “In Defense of Nintendo Switch Ports” to get a better idea of what the attitude was back then), but it had Animal Crossing which released at the perfect time. 2021 was probably a low year for me. I grabbed Skyward Sword and Super Mario 3D World, both ports. But others would say Dread alone makes 2021 one of the better years.



So what I’m saying is even in down years, the Switch still has something killer to play, something worthy of making you proud to be own a Switch. And all this brings into question what was the best year the Switch had. Personally, I’d like to focus on 3 different years and deep dive into them.  Let’s get started!

Before we start the list, don’t forget to follow and like the blog. It means a lot of guys. Now, onto the list.

2017:


I don’t care what anybody says, 2017 was a landmark year for video games. Nintendo made gaming fun again when they launched the dual-purpose Nintendo Switch. Now you could play on the go and on your TV. I’m not going to recap the launch and development of the Switch, we’re just here to talk about the games, so let’s do that.
Breath of the Wild drops alongside the Switch. For the first time in arguably a decade, you felt like you were missing out if you didn’t own Nintendo’s latest offering. I should know, I didn’t get a Switch til 2018. Breath of the Wild was dead set on reinventing Zelda. It did just that. Gone was the formula. It was open world now. It was the talk of the gaming world. There were BOTW clones. That’s right, Zelda was now a genre. If you thought getting a new triple A mainline Zelda title was enough for a single year, 2017 doubled down giving us a new Mario game as well.



And with this declaration, Nintendo had won the next generation of console wars before the PS5 and Xbox Series X even entered the fold. Nintendo had released two 10 out of 10 games just like that. The Switch had only been on the block for about 6 months or so and could already say our heavy hitters rival literally any other console. Straight up, no joke, Nintendo threw the gauntlets down early. And believe me that would have been enough to be in the top 3 years already. But they didn’t stop there. No, no. They brought Mario Kart 8 Deluxe over. Yes, it is a port. But it added in new characters, modes and courses as well as putting all the existing DLC on to the cart. Not to mention it’s still receiving updates even now. So 2017 speaks for itself even if all we mention today are just those 3 games.

So in 2017 the Switch was the latest, greatest thing in gaming. But surely after a half decade or so, the lifespan would be winding down and the banger titles would barely trickle out, right?

2023:

I want to talk about 2023 for a bit here. Obviously, we had the big one. Tears of the Kingdom. Honestly, this has got to be one of the best sequels to a game ever. I’m really enjoying taking my time with this one. Scaling my way to the Wind Temple is probably the most epic thing I’ve ever done in a Zelda game. Seriously, that part is so cool. That came out pretty early in the year in May. The rest of the games this year didn’t do much for me. You have Pikmin 4, Fire Emblem Enrage, Metroid Prime Remastered and Super Mario Wonder. Last year was a great year for Switch owners even if I just picked up 1 game personally. That game was good enough on its own.



2022:

So, the last year I want to discuss is 2022. There’s 3 great games for me personally. The first one is Pokemon Legends Arceus. This was a great Pokemon game. I liked Sword and Shield, I know that’s a polarizing thing to say online, but I did. However, I loved Legends Arceus. The Hisuian Forms were cool. I feel like it handled open world exploration better than Sword and Shield. The sneaking around and catching Pokemon was neat. I think all in all, this was a step forward for Pokemon. So that brings us to Pokemon Scarlet and Violet. This is probably my favorite Pokemon Game since X and Y. I think it’s the best one on the Switch. The writing is cheesy, but the school sitting is cool. The game definitely deserves some criticism for the horribly slow cutscenes, but this is one step closer to my dream Pokemon game. I always wanted a Pokemon Game where gaming and battling didn’t have to be the focus. You could be a breeder, or enter contest, and this game doesn’t quite  get  to my lofty outlandish dreams for the series, it offers the player options in how they want to progress the story. Ultimately, this game made me excited to see what they will do on the Switch successor when that time comes. The last game will talk about today is Kirby and the Forgotten Lands. It’s tough to say this my favorite Switch game but it’s up their with Mario Odyssey. I’m a platformer fan through and through and Kirby is one of my favorite IPs in all the gaming industry. When they finally gave him a 3D adventure, they just nailed it. I’ll say it. This a perfect game. Combine this with getting two really solid Pokemon games, 2022 was a phenomenal year to be a Switch owner.



Okay, so in closing, which year do I give it to? I’m going 2017. The combination of Mario and Zelda is too tough to pass up. I think if Tears of the Kingdom had come out in 2022, then that year might have got the nod over 2017, but alas, that’s not how it went down. 2024 might end up passing 2023, but I could also just be living in the moment. Who knows we will see. So let me know which year. You thought was the best.

Remembering Kirby Air Ride (Two Decades Later)

The two decade wait is over. Kirby Air Riders dropped last weekend. My wife got it for me for my birthday. I am enjoying it so far. Though I am hoping my wife and I can sneak in some multiplayer rounds soon. This post, however, is not about Air Riders. It is about the original, airing on the Gamecube way back in 2003, this n64 fever dream project found life on the lunch box and, in my opinion, was so ahead of its time for the genre. My brother and I used to do, not exactly tutorials or LPs but videos of us playing this game back in like 2008 or something, long before that style of video was popular. So of course, I have an innate bias towards Kirby saddling the warp star and going to battle in various modes. Let’s take a look at Kirby Air Ride two decades later.

I am not a huge fan racing games. I am not playing the genre too often outside of Mario Kart and Kirby Air Ride. On one hand, maybe that makes me unqualified to talk about subjects like this. On the other hand, maybe I am uniquely qualified to talk about off beat racers. I think it’s easy to forget all the racing modes given how prevalent City Trial is. I don’t know about you guys, but it was the main thing I was playing back in the day. That’s kinda what I wanted to mention first. I love racers with alternative modes. Mario Kart has had the Balloon battle feature in their games for decades now, so I’m not acting like Kirby Air Ride invented that. I’m sure there’s more racing games than just that too. Twisted Metal and a bunch of other car combat games exist too.

But City Trial was just different. My brother and I played this mode to death. We probably knew all the secrets, all the events, the bonus special rides, how to get to anywhere on the map. Really, even though it was more sandbox than say an open world game like Grand Theft Auto, the city felt like a character itself. It had distinct areas like the underground, the shorelines, the forest, the volcano, the interior city zone. It’s crazy how many unique regions they fit into a relatively small map. That’s the thing, the map was kinda small, but it was fleshed out. It was really alive. I will say, I love how theyve added Kirby enemies in the city. I think it would have been cool to have random waddle dees in the underground going to work or getting lunch or something, but that’s beside the point.

Small but mighty

And then there’s the matter of events, power ups, and stadiums. There were so many different stadiums like target practice, Destruction Derby, and fighting King Dedede for example. Each required you to have different power ups or air rides to fare better than your rivals. And the new game has added even more stadiums. Events kept things fresh playing over the same map time and time again. The events kept you on your toes and offered a wide arrange of randomness to each playthrough. Some were detrimental like getting a fog over the city or the rails catching fire. Some made things challenging like fake items or bouncy items. Some were scary like Dyna Blade attacking or meteors showering down. It doesn’t sound like much but it was plenty back in the day. Really, with all the random power ups, the multitude of unique riders, skin and character unlockables, different events and stadiums, we never got bored.

Speaking of boards, this game featured the check list. This thing was legendary back in the day. Considering this came out on the Gamecube and achievements didn’t appear on Xbox for a few more years, this really did feel ahead of its time. Again, not saying it was the first game with unlockables, alternative skins, and other forms of achievements, this was just the first time it had been presented to me in such a fun way. Just looking at Super Smash Bros Melee, another Sakurai game, it had plenty of unlockables and was plenty of fun to play. It came out two years before Air Ride. I feel like Sakurai took all the things great about unlocking stuff in Melee and just made the presentation really nice. I know that may sound superficial or maybe even like a weird compliment, but I just thought it was so fun to replay old levels or city trials and try out new combinations of things or different playstyles and get rewarded for it. You were already going to test out getting more charge power ups than glide power ups this round or you were going to test out the Wing Air Ride over the Jet Star. Or you were going to explore every inch of the volcano or the forest and you unlocked achievements for getting creative or playing differently than you already did. Again, I’m not saying Sakurai invented any of these concepts, but it certainly felt like he was perfecting them. This really made Kirby Air Ride feel rogue like in a time just before the rogue like resurgence of the 2010s, despite sharing next to no other elements of the genre.

I know I’ve spent most of this video talking about City Trial because to me it was the most fun and what made it stand out against the other kart racers, racing simulators and car combat games. Air Ride was a lot of fun and I’m glad it was in the game. I mean, heck it’s the namesake of the game but I think that’s only because Kirby City Trial doesn’t have the same ring as Kirby Air Ride. Still, it’s a great mode with awesome tracks and gorgeous and creative visuals. The power ups come from Kirby’s copy ability allowing him to suck up enemies and gain their powers. Admittedly, if memory serves, I didn’t play a lot of Air Ride because I liked getting the races as stadiums in City Trial. My memory is a little fuzzy but if I remember right you would play through City Trial and get your rider and all your power ups and then race through a single lap. I could be misremembering that, but that’s how I recall it.

I’ll be honest, we played Top Ride back in the day, but very sparingly. I’m not sure if we liked it compared to City Trial. It was just different, even from traditional racing. Oddly enough, I avoided this mode as a kid. The more I’ve played over the years, the more I’ve gone back to it. I wouldn’t say I have fully embraced it yet. It’s still hard to get excited for it when I have the two other modes, but I think it’s a mode I’ll continue to explore on the Gamecube and Switch 2 versions as time goes on.

Working on this post highlighted to me just how much more I played City Trial than the other modes. Most of my memories come from the City Trial mode. Again, I still respect and appreciate the other modes because even though I’ve been playing these games for almost two decades, there is still a lot to explore. The next time I fire up the original, I may go explore Top Ride and see what all I’ve missed out on. Its also great to have the race modes for my solo gamers. City Trial is still fun even when playing solo, but its better with friends. You can attack each other, compete for power ups, or even do random challenges like see who can glide the highest or furthest. 

Hopefully all that yapping made sense. Its not so much that Sakurai and company were reinventing any wheels. It was all in its presentation. It was a joy to play, explore and experiment. 3 game modes, plenty of tracks, achievements, unlockable skins and characters. There was so much content and so many things to do. I often say the 6th generation of gaming was gaming perfection. Perfection is obviously a strong word because every generation has its strengths and weaknesses, but there’s just something about the games of this era. I think Kirby Air Ride was one of those games that captured the magic of this era.

So let me know how you guys are liking the new Kirby Air Riders and tell me your fondest memories of the original Kirby Air Ride. Thank you guys for reading this. I know I was kinda blabbering, but I’m really nostalgic for this game.

Exploring the Best Nintendo Games: IGN’s Top 100 Analysis

IGN, partnered with Nintendo Life, recently dropped their Top 100 Nintendo Games. Admittedly, I don’t have my top 100 ready to go toe to toe with IGN, but honestly, I don’t have many hot takes here. There were definitely some weird choices and questionable omissions, which we get into later.

Before we get into my post, here’s the article if you haven’t read it yet.
https://www.ign.com/articles/the-100-best-nintendo-games-of-all-time

Their selection criteria felt a little soft or just all over the place. The prime example they used was Grand Theft Auto Chinatown Wars on DS at #99. Its a game developed and produced by Rockstar games and even ended up on PSP, but was a DS exclusive for 9 months. That makes it qualified for this list. With that in mind, I wouldn’t take any of their comments too seriously and just enjoy the conversation and debate it breeds over getting lost in the weeds.

Amazon.com: Grand Theft Auto: Chinatown Wars - Nintendo DS : Everything Else

Some people flamed it for having recency bias and including too many games from a single series. This is exemplified by Tears of the Kingdom and Breath of the Wild taking spots 1 and 2. Odyssey scores in the top 5 as well. The top 20 saw 5 Zelda games and 4 Super Mario games (Five if you count Mario Kart Deluxe).

I think if you are going to do Nintendo’s top 100 games, you kinda have to include multiple games from the same franchise. Simply put Mario Odyssey, Ocarina of Time, Mario Galaxy, the Switch Zelda games, a Link to the Past are all classics. I mean these are just some of the best games Nintendo has ever made. They just so happen to spawn from two franchises.

Now, two major franchises I would have found room for in the top 20 would have been Kirby and Donkey Kong. DK64 and Donkey Kong Bananza are two of my favorite platformers of all time. Kirby 64, Kirby Air Ride and Kirby and the Forgotten Lands are three 10/10 games for me. Bananza was the highest scored DK game at #22 and Kirby and the Forgotten Lands scored the highest of the Kirby games at #39.

Donkey Kong Bananza Review – One of the Greatest Platformers of This  Generation
Kirby and the Forgotten Land review – pink, blobby caper is a sliver of  weird joy in dark times | Games | The Guardian

Most titles here come from two generations: The Super Nintendo and The Switch. These are often considered the greatest consoles Nintendo has put out, so I’m not surprised at all. Nintendo really was on a heater with their first party and third party support. The Super Nintendo gave us Super Mario World which was #3, A Link to the Past at #9 , Final Fantasy 6, Earthbound, Super Metroid at #8, Super Mario RPG and Chrono Trigger at #6. Again, surprised to see Donkey Kong Country 2 all the way down at #78. The Switch owned the day leading to people to questioning the recency bias. The Switch took spots 1, 2, 4 and 10. It was a strong showing for these two consoles racking up 8 of the top 10 spots. 

Super Mario World SNES BOX ART Premium POSTER MADE IN USA - MAR008

The only non Switch non Super Nintendo games to crack the top 10 were Ocarina of Time at #6 and Tetris at #5.

Play the Official Tetris Game for Free | Tetris

I think if you remove nostalgia and revolutionary aspects of some games like Mario 64 and Pokémon Red and Blue, then I get their top 10 omissions. Those games still scored highly, Mario 64 clocked in at 25 and Red and Blue came in at 27. Respectable. I understand if you want them in top 10 because of how important they were to the industry. Though, I don’t think either are the best games in their respective franchises.

So what are some games that I would have moved up or down?

Resident Evil #4 came in at #20 and I certainly feel like that game is closer to a top 10 game. You may not immediately think of Nintendo when you see Resident Evil 4, but the Resident Evil series was a big deal to Nintendo on the Gamecube. It was massive on the Cube and Resident Evil 4 was at the forefront of that conversation. One of the best games of all time.

Resident Evil 4 on Steam

Pokémon Soul Silver and Heart Gold is the highest ranked Pokémon game at #15. Again. I probably would have found a way to get this closer to top 10 as well. Pokémon, despite what the modern games would have you think, is a very important franchise to Nintendo and should be represented in the top 10 somewhere. Pokémon Silver and Gold are perfect sequels, advancing and bettering the Pokémon franchise in every way and Soul Silver and Heart Gold helped modernize near perfect RPGs.

Pokémon SoulSilver Version | Nintendo DS | Games | Nintendo UK

For some games with some really low rankings, I would have loved to have seen Kirby Planet Robobot and Captain Toad Treasure Tracker moved up higher instead of barely making the list. Kirby Planet Robobot is considered one of the best 3DS games of all time. While Captain Toad Treasure Tracker is one of the best Wii U hidden gems that got a little more attention thanks to its switch port.

Captain Toad Treasure Tracker - Overview Trailer - Nintendo Switch - YouTube

Now for games that didn’t make the list at all.

I love Megaman 64. It is definitely a guilty pleasure of mine. The music, the city, the atmosphere are all so pleasant. I wish we had got Megaman Legends 2 on N64, still kinda salty to this day.

PS1) Mega Man Legends review – kresnik258gaming

There’s no reason Yoshi’s Woolly World didn’t make this list. Of course the Wii U is underrepresented. If you give it credit for the Switch ports (which I’m sure you don’t), it would have had Xenoblade Chronicles X, Breath of the Wild, Mario Kart 8, Donkey Kong Tropical Freeze, Mario 3D World and Captain Toad Treasure Tracker. All of which I think are the Switch versions, but still not bad for Nintendo’s most recent flop of a console. All that to say, Woolly World is probably the best game stuck on the Wii U and should have absolutely made the list.

Totes adorbs: Yoshi's Woolly World review | Technobubble

I would have liked to have seen another GameCube platformer on this list because they are some of the most fun I have had on a Nintendo console. Sunshine made the list at #77. Wario World, Ty the Tasmanian Tiger, Vexx, Billy Hatcher and SpongeBob Battle For Bikini Bottom are all fantastic and enjoyable experiences.

Ty the Tasmanian Tiger (Video Game 2002) - IMDb

And I dont know if this is biased, but Kirby Air Ride should have totally made the list. That game is a gem.

Kirby Air Ride | Nintendo GameCube | Games | Nintendo UK

So do you guys have any complaints with IGNs list? I know its IGN and a lot of people don’t take their opinions too seriously. And neither do I really. But its always a fun a discussion with you guys if nothing else. So what’s your top 10 Nintendo games and how do you feel about the list?

The Switch 2 is Here! (And some other things!

Hey guys, the Switch 2 is out! I pre ordered mine, but didnt get my hands on it until Sunday. Yesterday, my wife and I took Mario Kart World out for a spin, and I played some Mario Odyssey again. So far, I’ve enjoyed it. The added size has been nice. I’ve liked the screen and the new joy cons. At some point this week, I’ll be picking up the Tears of the Kingdom update and give that a try.

My Switch 2!

Yesterday, I also found my Hunter X Hunter manga, so maybe I can finally finish volume 1.

Hunter x Hunter 1-2-3

I’ve also watched some movies lately

The Secret World of Arrietty

We watched The Secret World of Arrietty, a great Studio Ghibli film. I might try to write a review for this one as I really liked it. I would just have to put my thoughts into words. It might be my second favorite Studio Ghibli film just behind Kiki’s Delivery Service.

Mission Impossible 1

My dad picked Mission Impossible as the film he wants to see for Father’s Day. So I’ve been binging these (4 down 3 to go before Saturday). Again, I could see myself reviewing this series as a whole somewhere down the line.

On top of that, I’m about 6000 words into the novel I’m writing, and that has been consuming my free writing time this last week- which I did warn could happen.

Let me know what you guys think about any game, movie, or Manga mentioned today.

Thank you to anybody who is reading! Have a great day!

Games That Are TRAPPED on the Wii U!

With the last major Nintendo Switch Direct behind us, it’s getting safer to say these games will not be coming to the Switch. And yes, I’m using the phrase “stuck on Wii U” or something to that effect. But sure, the Switch’s successor could always port these games, but that’s no fun. So we’re suspending that for this video. A lot of these games were already unlikely to come over due to the game pad, even though we’ve seen companies rework their games before. So let’s look at some games that are stuck on the Wii U.

Thumbnail from our YouTube video



Let’s get the elephant of the room immediately, Zelda Wind Waker and Twilight Princess. I’ve been saying all along not to believe these rumors. And now 4 years later I feel vindicated. I don’t really like being negative. But let’s call a spade a spade. These games were rumored originally during the early days of Covid. The theology kinda makes sense. It was Covid. Nintendo was really relying on ports and remakes during the shutdown. Around a similar time, Zelda was celebrating its 35th anniversary. Mario had it’s 3D All Star Collection and some other goodies. Ocarina of Time, Twilight Princess and Wind Wakers name started getting tossed around like a modern take on the Gamecube’s Zelda Collection. But there was never any real traction from Nintendo. Just fans shouting prayers into the dark hyrule sky. With every Direct, the rumors and mumbling for this collection would ebb and flow. Sometimes, you’d forget these rumors exist. Other times, you couldn’t escape it. I’ve long believed every Zelda game should be playable on the Switch. But I doubt we’re getting a gamecube feature added to NSO or these games getting physical releases on the Switch at this point. So I think it’s safe to say the HD versions of these games are stuck on the Wii U forever.



That brings us to Xenoblade Chronicles X. Personally, I did really want this ported over to the Switch. If I’m going to play a lengthy JRPG, I’d just prefer to play them on the Switch. I’m not giving up hope that this could be announced as a final shot in the arm for Switch on the way out the door, but I also don’t think it’d hurt sales to just be a Switch Successor title. Still I like the idea of all the Xenoblade Chronicle games being on the same console.



Next is Kirby. This is one of the few Kirby games that just didn’t click with me immediately. I was excited for the amiibo capabilities and I did like the first few levels. I’m just more of a Kirby on the ground kinda guy. I’m always down for a Kirby port don’t get me wrong. I was really hoping for one of the DS/3DS games personally. Still this was always a long shot. It doesn’t have the same mainstream appeal of Forgotten Lands. The playstyle with the stylus and Gamepad would have to had a major overhaul. I guess none of that was in the cards for our pink puff.



Staying on the “jaded entry of a beloved franchise” brings us to Star Fox Zero.  The Gamepad gave this game a unique cockpit view that many people wondered how it would translate over. Overall, Star Fox Zero was not held with any esteem. So it was always more likely that we would get a new Star Fox more than a remake. And with how low the sun has gotten on the Switch, it’s looking like a lock that Star Fox will just be passed over for the Switch’s life span. At least Star Fox 64 is playable on the NSO N64 expansion.



Nintendoland is another misunderstood Wii U title that was always doomed to stay on the Wii U. And honestly, this belongs on the Wii U. As one of the best examples of why the gamepad is the most underrated controller of all time. The mini games are awesome. Is this truly a 60 title? No. But imagine if they remade it and added Splatoon, Pokemon, and Bayonetta to the list of attractions. It would have been awesome. Which is why I would have loved to see a sequel on the Switch.



With the announcement of Mario and Luigi Brothership, the ship has officially set sail on Paper Mario Color Splash. This post has probably outed me as a Wii U apologist. If it hasn’t, then the segment probably will. Color Splash is another misunderstood Wii U title. I know, I know. I sound like a broken record. Hard-core Paper Mario fans hated this game, but it really isn’t that bad. But again, I never expected to see this ported over. Until this year, I don’t think any Paper Mario games had been remade. I never thought they would remake TTYD, let alone Color Splash. And it’s also true. The original three Paper Mario games are just peak Paper Mario. So I think if they were ever going to remake a Paper Mario game, Color Splash was always going to be low on their list. One thing I’m happy about with Paper Mario is that we got a new title in Origami King and a Remake in Thousand Year Door. Color Splash is just an unfortunate victim of being the 4th or 5th best game in such a beloved franchise.


Here’s one you probably weren’t expecting, Devil’s Third. This game is technically published by Nintendo so I figured we would count it today. If you don’t follow Wii U collecting, this is the most infamous Wii U ever. Arguably the rarest, most expensive and dumbest game on the console. I say in half jest. It is one of two Wii U Games I don’t own. Did part of me hope it would get a Switch release and maybe that would lower the price? Maybe. Since it has escaped me to this day, I don’t have a lot to say about it. But again, it was published by Nintendo. They seem content to leave it stranded on the Wii U.



Lastly, today was the game I thought had the best shot. Probably the best Wii U exclusive left. Yoshi’s Woolly World. I’m super nostalgic for this game. It was an instant classic the day it came out. It’s one of the better modern day side scrollers and couch co-op games. This is the game I wanted brought over more than any other title mentioned today. If you own a Wii U and don’t own this one, I recommend grabbing now because I think it’s safe to say this title is trapped on the Wii U.



So there you go guys. These are the major games published by Nintendo left to rot on the Wii U. Of course, unless you’re a Wii U collector, fan and enthusiast like myself. Then you can play these games any time you wish. Almost makes me feel bad for all the filthy Switch owners. Again, I’m partly kidding. I own both consoles and love both. But keep this guide in mind while you’re out game hunting, because unless you grab a Wii U you’re missing out on some real bangers like Wind Waker HD, Twilight Princess HD, Nintendoland and Yoshi’s Woolly World. So did I miss any other Wii U exclusives? What’s your favorite game mentioned today? Let us know down below. Don’t forget to subscribe. We will see you in the next one.

My June 2024 Nintendo Direct Predictions!

June is rapidly approaching, which means we’re getting closer to the next Nintendo Direct. The general expectation is that 2024 is going to be filled out with ports and remakes. I actually agree with this for the most part. I’m not sure we’re going to get any super major releases between now and Christmas. We know Pokemon Legends will be a headliner going into 2025. But what does Nintendo have in store for 2024? So today we’re going to talk about the games I think Nintendo could roll out in the order of likeliness I think they’ll happen.

Remember, you can watch this in video form over on my channel Dahubbz: https://youtu.be/cILzndCDf-E

My Nintendo Direction Predictions!



Let’s start with an Honorable mention. Fire Emblem. Keep in mind, I’m not the biggest Fire Emblem fan, so I’m not the best source of information for the series. However, it’s been over a year since the last release. Fire Emblem also seems to be on a tear through the Switch’s lifespan. If Nintendo is in need of one last home run for the holiday season, a Fire Emblem game could be that hit. Not to mention, Fire Emblem Genealogy of War has supposedly been rumored for a while. But again, it’s not a franchise I follow very closely.



Okay. Now time for #5. Super Mario Odyssey 2. This is wishful thinking at this point. I loved Odyssey. It’s one of my favorite games of all time. I really wanted it to get a sequel. The only mainline 3D Mario game to get a sequel is Super Mario Galaxy 2. Which was also released on the Wii like Galaxy 1 was. So my theory for almost a decade has been, if we’re getting Odyssey 2, it’s gonna be on the Switch. if we get to another console, it’ll be a completely new idea (like Sunshine to Galaxy or Galaxy to Odyssey). It’ll sting a little more considering we never got DLC either. I just really wanted a new adventure in the Odyssey game engine.
However, with the Mario 3D collection out, I think finally getting Galaxy 2 on the Switch is a very real possibility.



#4 Kirby Planet Robobot- I am a huge Kirby fan. However, this game has always escaped me for one reason or another. I’d love to see it get brought over to the Switch. I’m not sure if there’s any mechanics that would be exclusive to the 3DS that couldn’t be brought over. That’s one reason I’m not buying into Star Fox Zero or Kirby and the Rainbow Curse being brought to the Switch. Kirby is another franchise that has had a great showing on the Switch. Be it new releases, remakes or eShop exclusives, Kirby is a very active franchise and I think it could do well this holiday season.



#3 Xenoblade Chronicles X. I think it is likely that we will get a Wii U port. There’s plenty of games getting tossed out at this point, but I think Xenoblade Chronicles X makes a lot of sense. For starters, the name. Xenoblade Chronicles means something to a lot of Nintendo’s die hard RPG fans. I also think the rest of the Xenoblade Chronicles series is playable on Switch, so it’d make sense to have it on the console as well. I really don’t think this is a bad option to have for a Christmas- like release. Maybe this would compliment a bigger Pokémon/Zelda/Metroid like release. Either way, I think this is a solid option.



#2 Twilight Princess/Wind Waker HD. Feels like I’ve been skeptical of this rumor for 5 years now. And I still kind of am. Before I disregarded it saying Skyward Sword needed to be brought over to the Switch first. We’ll, that has now happened. I’d still prefer Ocarina of Time coming to the Switch first, but that’s a personal preference. Honestly, I’m reaaaalllly rooting for Oracle of Ages and Season to get released in a single cart. I feel like that game needs the port more than both Ocarina of Time and TPWW combo. But here’s an idea no one is talking about, A Link to the Past. I get it, it’s a 2D classic. How do you go about porting this sucker over. Keep it 2D? Then can you really get away with charging $60? Give it the Link’s Awakening treatment? Then risk the potential backlash from purists who hate the art style? Yeah, I think the Twilight Princess, Wind Waker HD will probably be the safest option as it won’t be polarizing or feel like a betrayal of the classics. With Nintendo saying no DLC for Tears of the Kingdom, I’m really interested to see what Nintendo does with Zelda moving forward.



#1 Metroid 2 and 3 combo pack- This is my sure fire bet for the Switch this year. I saw someone say it would be weird for Metroid 1 to get a standalone release and then combo 2 and 3. I’m going to reference Pikmin for why I actually think it makes sense. Nintendo released Pikmin 3 as a hold over until Pikmin 4 was ready. Then as we approached Pikmin 4, we got 1+2 as a combo. It’s this line of work that makes me think a combo pack is absolutely possible. Not to mention if you want Metroid Prime 4 as your Switch launch title or big holiday release next year, we’ve got to get these Prime remakes on the road. I just think it makes all the sense in the world. However, is a Metroid Prime 2&3 combo pack enough to carry them through the holidays? I’m not sure.

I think it’s very likely we also see another Gamecube game get ported over- Luigi’s Mansion 1. Luigi’s Mansion 2 and 3 are available to play on Switch, so we really need to get the first one on the console before we move on to the Switch’s successor.


There you have it. You think Nintendo could announce anything spicy? Any new games, remakes we won’t see coming, or DLC? Mario Wonder and Pikmin 4 could be strong candidates to get DLC as well. Let me know what you think Nintendo will do! Thanks for watching. Have a great day.

The Future of The Legend of Zelda series!?

Today we are talking about an interview that is making its rounds around the internet and in video game circles. Zelda series producer Eiji Aonumoa told IGN “It’s interesting when I hear people say [they prefer the old entries] because I am wondering, ‘Why do you want to go back to a type of game where you’re more limited or more restricted in the types of things or ways you can play?’ But I do understand that desire that we have for nostalgia, and so I can also understand it from that aspect,” said Aonuma.” He pondered during his interview.

If you want to watch our video over this topic, check it out here: https://www.youtube.com/watch?v=JDEJWKzUqU8&t=14s

Read the full interview here: https://www.ign.com/articles/zelda-tears-of-the-kingdom-interview-nintendo-eiji-aonuma-hidemaro-fujibayashi

These comments were made in regards to people apparently wanting to go back to the old formulaic Zelda. Personally, I got my Wii U Christmas of 2013. Zelda Breath of the Wild and Smash Brothers were the two main reasons I wanted the machine. I remember waiting years, following every ounce of news about Breath of the Wild leading up to the release. This was one of the most anticipated releases of my life. Playing through it, it lived up to the hype. 

So many people wanted to focus on the changes like they were negative. No heart pieces, no traditional dungeons, no loose linear structure. Everything had changed. And I found myself defending it. The shrines were a modern and sleek way to give the players a sense of progress. And it even granted the player freedom how they chose to strengthen Link. Want to survive battles easier, go for Heart Containers. Want to have a smoother time traversing the wild, fill that stamina bar up baby. I loved the way we were piecing together the world and the lore through memories. The korok seeds were a collectathoners dream. I loved my time with it.

But when my time with it was through, I had no urge to replay it. In fact I find myself saying its my second least favorite Zelda. Only above Zelda 2. Why is that?

It just feels hollow. Nothing makes me want to replay or revisit it. It was a blast playing for the first time and discovering everything. But nothing hooked me enough to want to replay it. Whereas Wind Waker on Wii U jumped up to maybe my 2nd favorite Zelda. What’s the difference? Wind Waker feels like an epic quest. Setting sail with nothing and watching Link become the hero he was always meant to be is just something special. Wind Waker is pretty open world too. It doesn’t suffer from the hollow issue; there’s always an island to explore, treasures that await and monsters to defeat. It has some of my favorite NPCs and items in the whole series. It’s a massive open world that doesn’t feel empty nor tedious to search. 

Which gets me to what I want to talk about today. Is Breath of the Wild really that different from the rest of the series. And was that a positive shift? 

People act like Breath Of the Wild was the first open world game. Many could argue the original Zelda was one of the first ever open world games in general. As the player can explore, I believe any of the first 3 dungeons in any order. The other games may be a bit stricter with progression, but most of the cities are available after you leave your hometown. With only the dungeons and heart pieces really locked behind items.

I think Breath of the Wild handled open world perfectly, as I discussed in my video addressing open world gaming (https://www.youtube.com/watch?v=3Ksjo1xPkMw). They give you a brief tutorial, all your runes, and say have fun. And have fun we did. But if you’re like me, the runes just weren’t enough. Breath of the Wild can get teased for being called a sandbox physics engine. There can be some truth to that with the magnet and stasis. The bombs were a must have return for the franchise as they are arguably the most iconic item in the series. Cryonis was a welcomed addition to Links arsenal. But I found myself missing items like the Lens of Truth, the Hookshot and many others. We knew we weren’t getting them either. The runes in Tears of the Kingdom are all relatively fresh ideas here. Ultra Hand is awesome, allowing Link to interact with so many objects in the game world. Fuse, admittedly, may be one I under utilize. As the name suggests, it grants Link the power to combine objects together. Recall, in my opinion, is the most lame one yet. But it plays nicely with the physics engine reputation the new Zelda games have garnered. Ascend is easily one of my favorite power ups in any Zelda game. In my opinion, it’s what sold me on Tears of the Kingdom as an evolution and not a copy of Breath of the Wild. It gives Link the ability to travel through surfaces to reach new heights. It’s amazing for exploring and discovering new areas and locations. While I don’t believe the runes are as cool as the old school items, they were definitely a nice way to break from the mold while still maintaining a semblance of old Zelda. 

Some of the most fun I have playing Zelda is reaching a location that is inaccessible at the moment and thinking “wonder what item gets me in here” or wonder what is hiding behind that secret area? It’s a great motivator to encourage players to return and re-explore areas they thought they were through with. Breath of the Wild and Tears of the Kingdom still offer many puzzles that can give you that “ah-ha” moment through the shrines, of which there is a lot. And I’m not one who hates on the divine beast, as I found myself enjoying them more than others seemed to. To me, oddly enough, it’s just that world feels empty. The chest that you may find will not offer anything special. As weapons break, you have all your items from the start, and heart pieces are gained through the shrines. Meaning, if you see a chest off in the distance, you know you won’t find anything in there of real worth. 

All this is to say that yes. At its core Breath of the Wild and Tears of the Kingdom are the most open world the series has ever been, but at what cost? As the lands, in my opinion just aren’t worth exploring. The korok seeds are the only real thing here worth collecting. They are used to expand your inventory slots. Which is good, but hardly worth all the time it would take to track them down. I often circle back around to Ocarina of Time or Wind Waker because I feel they are near perfect games and capture what it means to be on grand adventures. They are a perfect blend of open world while maintaining direction. Every action feels like it has a purpose and adds to the bigger picture. Nothing feels forced or time consuming. Everything feels like it is here for a reason. Things are fun to explore and have rewards. That’s the issue with giving you everything up front. You won’t be rewarded with light arrows or magic or what have you. 

So how would fix Zelda moving forward? It’s a tough problem to have. By removing items and rewards, you are removing part of the fun in exploring these worlds. However, if you reintroduce all these extra things, you complicate the game. Thus sacrificing what works about the two newest Zelda outings. I think my simplest solution is this. Find a way to blend runes with progression items. Runes will be given all at once and at the beginning. While progression items will be concentrated mostly on dungeons. Keep the shrines, but reduce the number. Shrines will extend stamina while heart pieces return to the overworld. Yes players no longer have to choose between the two, but who cares? Games are meant to be fun overall. And players can skip one or the other if they want a challenge. This is how I would fix things. It would give the over world more of a purpose, while still keeping the new open world feel that the games are crafting.

Which style of Zelda do you prefer? Are you fan of the open world gaming, or do you prefer the formulaic style we were use to? Thank you guys for reading and have a great day!

I asked chatGPT for Five Nintendo 64 Hidden Gems!

Hey guys! If you remember, a few months back we asked ChatGPT to come up with a list of 5 Nintendo GameCube Hidden Gems. Well, we are back at it. Only this time around, we suggesting it do Nintendo 64 games? What games will it collate into its list this time around? After all, the Nintendo 64 is considered very top-heavy. Sure, it’s top 30 or so games can compete against the best of the best of any other console. However, unlike the Super Nintendo or Playstation 2, its catalog of games isn’t nearly as deep. Surely, that means there’s some unknown games with some real potential. Remember I also asked it to write it in a Youtube script format. Enjoy!

Remember if you would prefer to watch this, I did a video over this topic on my Youtube channel (Dahubbz) https://www.youtube.com/watch?v=vvTL_WY5MLE&t=6s

“Hey, gamers! Welcome back to our channel, where we love to unearth hidden gems from gaming’s past. Today, we have something special in store for all you Nintendo 64 fans out there. Get ready to discover five incredible hidden gems that you might have missed. Let’s jump right in!”

“Our first hidden gem is none other than ‘Mystical Ninja Starring Goemon.’ Released in 1998, this action-adventure game combines humor, platforming, and RPG elements into a unique experience. Follow Goemon and his friends as they traverse beautifully designed levels, battle quirky enemies, and solve puzzles. Trust us, this one will leave you smiling from ear to ear!”



“Moving on to our second hidden gem, we have ‘Rocket: Robot on Wheels.’ Developed by Sucker Punch Productions, the studio behind the ‘Infamous’ series, this game offers a captivating blend of platforming and puzzle-solving. As Rocket, a lovable robot, you’ll explore an amusement park filled with challenges and secrets. With its charming characters and clever level design, ‘Rocket: Robot on Wheels’ is an underrated gem that deserves more attention.”



“Next up, we have ‘Blast Corps.’ This explosive action game from Rare combines destruction, strategy, and puzzle-solving in a way that only the N64 could deliver. As part of a demolition team, your mission is to clear a path for a runaway nuclear missile carrier. Use a variety of vehicles and creative methods to demolish buildings, navigate obstacles, and save the day. ‘Blast Corps’ is a thrilling and addictive experience that will keep you hooked for hours on end.”



“Our fourth hidden gem takes us into the world of racing with ‘Diddy Kong Racing.’ While many are familiar with ‘Mario Kart 64,’ ‘Diddy Kong Racing’ often goes unnoticed. This game offers a robust single-player adventure mode, where you’ll explore different worlds and engage in various racing challenges. With its vibrant visuals, memorable characters, and an incredible soundtrack, ‘Diddy Kong Racing’ stands tall as one of the best racing games on the Nintendo 64.”



“Last but certainly not least, we have ‘Paper Mario.’ While ‘Super Mario 64’ stole the spotlight, ‘Paper Mario’ offered a delightful twist on the traditional Mario formula. This RPG combines turn-based battles, charming storytelling, and a unique papercraft aesthetic. Join Mario on an epic quest to rescue Princess Peach and collect the seven Star Spirits. With its witty dialogue, engaging gameplay, and unforgettable characters, ‘Paper Mario’ remains a beloved classic among N64 enthusiasts.


And there you have it, five incredible hidden gems for the Nintendo 64 that you absolutely must play! Whether you’re a long-time fan of the console or new to the N64, these games will provide you with hours of entertainment and nostalgia. Let us know in the comments which one you’re most excited to try out.

So there you have it. ChatGPT gave us 5 interesting picks. My favorite here is Goemon. Paper Mario and Diddy Kong just don’t feel like hidden gems. So with that in mind, what games would you add or remove from this list. Thank you for reading. Have a great day.

My Black Friday Retro Video Game Haul!

Hey guys. I grabbed some video games on Whatnot and then went to my local game store that was having a B2G1 free sale. This is my haul

My Haul

Starting with Colecovision and Genesis. I grabbed one Colecovision game: War Games. I collect Colecovision, but not as hard-core as I do Nintendo. I buy Sega games for Jessica. The Sega Genesis game I picked up was Goofy’s Hysterical History Tour.

War Games on Colecovision

Next up, let’s go over the magazines.

I got the Super Mario Sunshine strategy guide still with the postcards. Recently, I got Tales of Symphonia on Gamecube. When the Nintendo Power covering Tales of Symphonia came in, I had to grab it. And, as far as the miscellaneous figure goes. That is a Hat Kid figure. Hat Kid is the character in one of my favorite games, A Hat in Time.

Next up, let’s do N64. I grabbed 3 new ones. The first one is Supercross 2000 for a dollar on Whatnot. Not too bad! Up next were Aidyn Chronicles and Resident Evil 2. Aidyn Chronicles was my free game from the B2G1 free sale. Resident Evil 2 was one of the games I bought for the B2G1 sale.

Resident Evil 2

Finally, we make it to Gamecube. Gamecube is by far my favorite console to collect for right now. I think it shows with this haul. Not pictured were Resident Evil 4, Tales of Symphonia, and a loose copy of Space Raiders. Pac Man World 3 was the other game in the B2G1 free sale. Then I snagged Super Monkey Ball and Magical Mirror Starring Mickey Mouse.

Pac Man World 3

So that’s my haul! Hope you guys enjoyed it! Let me know if you grabbed anything this weekend or if you’re eyeing anything for Cyber Monday! Thanks for reading, and have a great day!