Daily Archives: July 21, 2020
Hey guys, The Nintendo Direct may have been a little lackluster if you wanted more Mario. However, on my Youtube channel, I took the time to make a want list for Super Mario 64 Remake. Below are 5 things I want added to the eventual Super Mario 64 Remake!
P.S. Dont have time to read or just prefer a video format? Here’s the link to my video: Super Mario 64 Remake Want List!
#5 Better Mechanics and Controls: Come on. This is almost a no brainer. The only way this isn’t implemented into the game is if we get a basic bare bones port. Anything above that should bring Super Mario 64 into the modern generation including an actually useful camera, tighter controls, and improved movement. Regardless of what artistic approach they take with the remake/port, better mechanics and controls is an absolute must.
#4 Better graphics- duh. Yet, there’s a sliver of a chance the game doesn’t get any graphical oomph. Honestly, I’m not the most technical savvy person so I’m not going to rabble on and on about video outputting and other jargon, I’m just going to say, I hope this is an HD remastering and not just simple porting.
(I do not own this picture)
#3 2 Player Co-OP- Mario hacks have existed for a while now that have enabled a co-op mode, so in 2020, I don’t think it’s unreasonable to enable a co-op mode in a home console release of Super Mario 64. Something Nintendo has been pretty stingy about. Mario 64 and Sunshine have no co-op mode to speak of. Galaxy 1 and 2 have extremely lack luster co-op functions allowing the 2nd player to play a disembodied pointer grabbing star bits using the Wii remote. Odyssey features the best co-op to date if we aren’t including 3D World. The 2nd player assumes the role of Cappy and can greatly help or hinder Mario on his quest for endless moons. As stated, people have pushed the boundaries of Super Mario 64 via rom hacks, meaning I’m sure Nintendo has the tools needed to do the same, but do they have the guts to utilize it?
(I do not own this picture)
#2 New Hat or Mario Powers- Mario Galaxy 1 and 2 gave us plenty of new power ups which would be cool to see here. I think an obvious power up to include would be the fire flower or ice flower. This could introduce new puzzles such as torches, water walking, enemies that can only be killed by fire, burning down bushes, etc. etc. I wouldn’t mind Boo Mario or Bee Mario but the cap power probably would make it redundant. Giant Mario could be another viable option. Giant Mario has been a staple of Mario since the very beginning, however, on the DS Mario was made ginormous. Wario even got in on the giant action in Mario 64 DS.
#1 New Stars in each level – Blame Odyssey if you must, blame not wanting a standard port or even blame the DS remake, but its time to start adding new content to the game. Super Mario DS added 30 new stars (I think). Odyssey allows the player to nearly double the number of moons found in each kingdom. I think implementing some system like this would be genius. These additional stars could be sprinkled in the game after beating Bowser. This way old school players can still enjoy the game the way God intended while players like myself who want a little more oomph in their remakes can get that added content. This could be done by adding some remixes of old stars such creating 5 new secret spots, making the Koopa race harder or a different route altogether, modifying existing stars in the same manner that comets did in Galaxy. The Mario team is normally pretty darn creative so I know if they tried they could come up with something good that also fits Mario 64.
So there you have it. I have a few more items on this want list. If I can come up with five more, I’ll make a follow up to this post. If you want to see what those items are now though, you can check the video in the link above!
Thanks again for reading guys! If you are excited for the remakes, leave a comment down below and let me know what you would add.